- Update v1.0.17:
- Systems
- Loading into a save file now checks that you've been awarded all achievements you should have and tries again to award ones that are missing.
- Fixed an edge case where a rock could get stuck in your hand.
- Fixed an edge case where Alfie could get stuck while navigating in certain scenarios.
- Fixed save file thumbnails not updating correctly until returning to the main menu when using Steam Cloud across devices.
- Gameplay
- Fixed missing colliders on the greenhouse front doors.
- Prevented getting stuck on the roofs of certain buildings.
- Added additional rocks around the plane to make building the SOS less tedious based on starting location.
- Performance
- Improved rendering sharpness on Steam Deck.
- Further performance optimizations for Steam Deck and lower-end hardware.
- Update v1.0.15:
- Fixes
- Fixed a few rare edge cases where Alfie could fall through the world and be lost forever.
- Fixed an issue where your pocket knife could remain stuck in your hand when saving at a few specific spots.
- Fixed a few localization issues.
- Performance
- Targeted optimizations to a handful of areas/scenes (with noticeable improvements on lower-power devices such as Steam Deck).
- Optimized minor CPU spikes that could occur when turning the camera in certain locations.
- Update v1.0.14:
- Gameplay & Level Design
- Fixed collider issues that allowed climbing onto the sides of certain walls.
- Fixed a missing collider that could let you fall through a platform in the power plant area.
- Minor adjustments to some early scenes to reduce confusion.
- Added audio feedback from Kai when attempting to climb where no valid hand hold is available.
- Various level design polish passes.
- Various additional fixes and small quality-of-life improvements throughout.
- Performance
- Further Steam Deck performance improvements.
- Performance improvements to rendering large clusters of trees, plants, and grass.
- Art
- Various minor art fixes and polish.
- Fixed a visual issue with the camera in the credits when using a high FOV setting.