- Turbo Kid Patch v.1.0.118196
- Howdy, Wastelanders!
- We've been busy fixing bugs!
- Improvements
- In the cutscene, we reduced the loot spray radius so that the dialog isn't interrupted when picking them up.
- Adjusted the spacing between elements in the credits to make dividers seamless.
- Improved framerate in the credits.
- Reduced the rrrrrrrrrrrumble on coming out of the floor.
- In the , an alarm now plays when the flashing red lights start instead of when the countdown starts.
- All NPC icons in the map are now linked to the appropriate journal page with the More Info button.
- Updated the "More Info" button color in the map menu.
- Updated credits and various fixes for missing characters and funky display bugs in various languages.
- Added support for Japanese and Chinese.
- Fixes
- [list]
- In the cutscene, we fixed an issue where running to the left immediately after would not complete an objective.
- In that same cutscene, fixed instructions not disappearing when walking away from Naomi and restarting the dialogue.
- Fixed an issue where the tutorial prompt didnèt fully update when switching language in-game.
- Fixed some camera snapping in the crouching passage in the .
- In the settings UI, both the game and main settings menus were using the teal-colored "back" button for the notebook. Switched it back to the regular ivory one.
- Fixed the Buzzsaws at the bottom of from going idle when going too high.
- In the tutorial, fixed TK's dialogue disappearing if the player walks to the left of the tutorial level.
- Fixed the map icon for the door to the being off.
- In the , we fixed a fidgety camera when moving back and forth between McSpeedy and the starting zone.
- [*] Fixed issues with [spoiler]races[/spoilers] not raising their flags in the .
- Fixed the second pending reward not being handed out when returning to see the NPC after having already finished a once.
- Fixed missing animations for in the .
- Fixed a missing message when opening the notebook or map with the keyboard while a game controller was active and a speech interaction prompt or dialogue UI was displayed and returning to the game.
- ✨Potential✨ fix for the player who had the trap door close on him before he could get in it in the Cutscene with the . You know who you are, player! Shout out for reporting bugs! 😎
- Added some missing links to notebook entries.
- Fixed titles not being visible in the controller button assignment and video mode confirmation pop ups.
- [/list]