1. Worldless Patch Notes - February 13th
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  3. Hi fellow gamers,
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  5. We're back with a new round of bug fixes! Please find the details below. If you encounter any other issues that haven't been addressed, please let us know, and we'll address them promptly.
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  7. For version 1.3.1 we have fixed:
  8. Fixed endless offensive turn and hang when absorbing after breaking a block using Fatal Ordeal technique.
  9. Fixed several spawn zones to avoid players appearing on wrong areas when loading the game and being soflocked.
  10. Fixed Total game time being reset sometimes.
  11. Fixed Ice magic skilltree tutorial not appearing sometimes.
  12. Fixed Worldmap locators shown on wrong locations sometimes.
  13. Fixed - Pressing move input right before some tutorials caused Edda to turn.
  14. Fixed a few typos.
  15. Fixed outro sfx was sometimes still playing if cinematic was skipped.
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  18. For version 1.3.2. we have also made the following changes:
  19. Addressed combat hangs occurring when initiating an absorption immediately after an enemy's demise.
  20. Rectified instances where blocks failed to reset properly when fighting enemies recurrently.
  21. Implemented adjustments to enemy balancing.
  22. Resolved the darkness glitch in the Grey area of the game.
  23. Eliminated the possibility of instantly switching to an "Axe charged" action without any Technique or Guard Impact stacked.
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