1. Update v1.3.15:
  2. Improved Simplified and Traditional Chinese localizations.
  3.  
  4. Fixed a bug that caused the player clan member's children to receive low skill increases during education.
  5.  
  6. Crashes
  7.  
  8. Fixed a crash that occurred after battles or after creating a new game, due to a render thread issue.
  9.  
  10. Fixed a crash that occurred when the gang leader attacking the player's alley was changed.
  11.  
  12. Fixed a bug that prevented the loading screen from appearing when using the Continue Campaign option, which could give the impression that the game had frozen.
  13.  
  14. Fixed a crash that occurred during a conversation with a companion from the party screen while in The Retreat.
  15.  
  16. Fixed a crash that occurred if a peace was made during a siege involving multiple factions.
  17.  
  18. Fixed a crash that occurred during the creation of a crafting order.
  19.  
  20. War Sails v1.1.3 (23/02/26)
  21. The following changes are specific to the War Sails expansion and are not part of the base game.
  22.  
  23. Crashes
  24.  
  25. Fixed a crash that occurred when an AI party engages the besieger while there was an ongoing battle to break the blockade.
  26.  
  27. Fixed a crash that occurred when custom parties from the naval storyline were disbanding.
  28.  
  29. Fixed a crash that occurred upon loading when the little sister was dead.
  30.  
  31. Update v1.3.14:
  32. The following changes are part of the base game and apply to the War Sails expansion as well.
  33.  
  34. Fixes
  35.  
  36. Fixed a bug that caused shared wars not to apply in alliance calculations, which could prevent alliances from forming.
  37.  
  38. Fixed a bug that caused the player to be shown as the ruler of multiple kingdoms.
  39.  
  40. Fixed a bug that caused the quest update sound to play every time you killed an enemy in the hideout after the campfire was activated.
  41.  
  42. Crashes
  43.  
  44. Fixed a crash that occurred while loading battle scenes due to an issue with formation calculations.
  45.  
  46. Fixed a crash that occurred due to a multithreading issue in the rendering system.
  47.  
  48. Fixed a crash that occurred when exiting to the main menu during a conversation with a character who is removed from the location at the end of the dialogue.
  49.  
  50. Fixed a crash that occurred in battles due to many kill feed elements.
  51.  
  52. Fixed a crash that occurred on the weekly tick due to an issue with handling a dead hero.
  53.  
  54. Fixed a crash that occurred when a troop died while the order menu was open.
  55.  
  56. Fixed a crash that occurred during the conversation with the henchman after completing the "Rival Gang Moving In" quest.
  57.  
  58. Fixed a crash that occurred during the “Disrupt Supply Lines” quest due to improper target settlement selection compared to the quest party's navigation capabilities.
  59.  
  60. Fixed a crash that occurred when the player was taken prisoner with the "Escort Merchant Caravan" quest active.
  61.  
  62. Fixed a crash that occurred when the player was taken prisoner, and the captor party was defeated by a party that was at war with the player.
  63.  
  64. Fixed a crash that occurred when a minor clan that should be hostile to a kingdom incorrectly joined that kingdom.
  65.  
  66. Fixed a crash that occurred when an army left a siege.
  67.  
  68. [Modding] Fixed a crash that occurred in mods using custom audio.
  69. War Sails v1.1.2
  70. The following changes are specific to the War Sails expansion and are not part of the base game.
  71.  
  72. Changes
  73.  
  74. Added new voiceovers for Gunnar’s world map travel commentaries, covering events, quests, and locations encountered during the naval storyline.
  75.  
  76. Fixes
  77.  
  78. Fixed an issue where some naval storyline voice lines did not match their corresponding text.
  79.  
  80. Fixed a bug that prevented the additional 6 focus points from being applied in new campaigns.
  81.  
  82. Fixed a bug that caused the "Naval Wardenships" policy effects to apply to mercenary clans.
  83.  
  84. Fixed a bug that caused rescued siblings to be missing or have incorrect stats in naval playthroughs.
  85.  
  86. Crashes
  87.  
  88. Fixed a crash that occurred during battles due to a combat-related issue.
  89.  
  90. Fixed a crash that occurred during battles due to the physics simulation.
  91.  
  92. Fixed a crash that occurred during the transition to the boss fight in the "Free the Sea Hounds' Captives" quest.
  93.  
  94. Fixed a crash that occurred on the campaign map due to an issue in handling nearby pirate parties by the "Amnesties for Pirates" policy.
  95.  
  96. Fixed a crash that occurred when launching a siege attack after lifting the naval blockade.
  97.  
  98. Fixed a crash that occurred when the besiegers lost all their ships during a blockade battle.
  99.