- Update v1.3.15:
- Improved Simplified and Traditional Chinese localizations.
- Fixed a bug that caused the player clan member's children to receive low skill increases during education.
- Crashes
- Fixed a crash that occurred after battles or after creating a new game, due to a render thread issue.
- Fixed a crash that occurred when the gang leader attacking the player's alley was changed.
- Fixed a bug that prevented the loading screen from appearing when using the Continue Campaign option, which could give the impression that the game had frozen.
- Fixed a crash that occurred during a conversation with a companion from the party screen while in The Retreat.
- Fixed a crash that occurred if a peace was made during a siege involving multiple factions.
- Fixed a crash that occurred during the creation of a crafting order.
- War Sails v1.1.3 (23/02/26)
- The following changes are specific to the War Sails expansion and are not part of the base game.
- Crashes
- Fixed a crash that occurred when an AI party engages the besieger while there was an ongoing battle to break the blockade.
- Fixed a crash that occurred when custom parties from the naval storyline were disbanding.
- Fixed a crash that occurred upon loading when the little sister was dead.
- Update v1.3.14:
- The following changes are part of the base game and apply to the War Sails expansion as well.
- Fixes
- Fixed a bug that caused shared wars not to apply in alliance calculations, which could prevent alliances from forming.
- Fixed a bug that caused the player to be shown as the ruler of multiple kingdoms.
- Fixed a bug that caused the quest update sound to play every time you killed an enemy in the hideout after the campfire was activated.
- Crashes
- Fixed a crash that occurred while loading battle scenes due to an issue with formation calculations.
- Fixed a crash that occurred due to a multithreading issue in the rendering system.
- Fixed a crash that occurred when exiting to the main menu during a conversation with a character who is removed from the location at the end of the dialogue.
- Fixed a crash that occurred in battles due to many kill feed elements.
- Fixed a crash that occurred on the weekly tick due to an issue with handling a dead hero.
- Fixed a crash that occurred when a troop died while the order menu was open.
- Fixed a crash that occurred during the conversation with the henchman after completing the "Rival Gang Moving In" quest.
- Fixed a crash that occurred during the “Disrupt Supply Lines†quest due to improper target settlement selection compared to the quest party's navigation capabilities.
- Fixed a crash that occurred when the player was taken prisoner with the "Escort Merchant Caravan" quest active.
- Fixed a crash that occurred when the player was taken prisoner, and the captor party was defeated by a party that was at war with the player.
- Fixed a crash that occurred when a minor clan that should be hostile to a kingdom incorrectly joined that kingdom.
- Fixed a crash that occurred when an army left a siege.
- [Modding] Fixed a crash that occurred in mods using custom audio.
- War Sails v1.1.2
- The following changes are specific to the War Sails expansion and are not part of the base game.
- Changes
- Added new voiceovers for Gunnar’s world map travel commentaries, covering events, quests, and locations encountered during the naval storyline.
- Fixes
- Fixed an issue where some naval storyline voice lines did not match their corresponding text.
- Fixed a bug that prevented the additional 6 focus points from being applied in new campaigns.
- Fixed a bug that caused the "Naval Wardenships" policy effects to apply to mercenary clans.
- Fixed a bug that caused rescued siblings to be missing or have incorrect stats in naval playthroughs.
- Crashes
- Fixed a crash that occurred during battles due to a combat-related issue.
- Fixed a crash that occurred during battles due to the physics simulation.
- Fixed a crash that occurred during the transition to the boss fight in the "Free the Sea Hounds' Captives" quest.
- Fixed a crash that occurred on the campaign map due to an issue in handling nearby pirate parties by the "Amnesties for Pirates" policy.
- Fixed a crash that occurred when launching a siege attack after lifting the naval blockade.
- Fixed a crash that occurred when the besiegers lost all their ships during a blockade battle.