- Update v1.5.13:
- Big Changes
- • Added the Trick or Treat and Spooktacular DLCs.
- • Added a new 'strength' boost which makes it possible to dig up and replant fully grown trees on the ranch, including the pine trees.
- • Added special content which is active during the week of Halloween:
- â—¦ Jack-o'-lantern decor item.
- â—¦ Albino and Melanistic ultra-rares are more likely to spawn.
- Smaller Fixes
- • Fixed particle colors when eating human food.
- • Fixed bad nav on several rocks in Dapplewood.
- • Optimized windmill and pine tree models.
- • Fixed errors when inspecting Willem or Squillem with the journal.
- • Fixed the cutscene triggering too early in the "All the Colors of the Rainbow" quest.
- • Fixed an infinite money exploit involving the Small Water Bowl item.
- • Fixed a hang when opening the roster if notes had been entered for Lucky.
- • Paths can no longer be dug up and destroyed by tilling with a dino.
- • Fixed being able to place paths in places you couldn't dig them up from (e.g. the outer ranch fences). You can now dig up these paths.
- • Fixed being able to attempt to shovel poop with a full inventory if it was on a biome tile.
- • Fixed errors after adding a flourish to the cooking pot if any of the first three inventory slots were empty.
- • Foods which provide multiple boosts are now displayed correctly in the journal and cooking UI.
- • Tweaked several dino petting poses.
- • Various small optimizations, especially on rainy days.
- Update v1.4.3:
- **BIG UPDATES
- **
- Added Sarcosuchus, along with two new dreamstones.
- Freya can now craft sandstone walls when reaching ‘close friend’ with her.
- More species are now eligible to spawn after the Triassea Picnic.
- **Additional Updates
- **
- Fixed small dinos lagging behind when following by spending too long looking for treasure after the player had moved on.
- Fixed Lucky sometimes feeling sad after completing the main quest.
- Fixed missing Triceratops saddle material.
- Fixed timing of Desmatosuchus friend call notes.
- Fixed Triassea Picnic spawns interfering with Valley Triceratops spawns.
- You can no longer sell Avery’s hubs before completing the relevant quest. Missing hubs will be restored for free in existing saves.
- Fixed loading older saves where items were dropped out of bounds and couldn’t be reached.
- Fixed Coelophysis animation when interacting with a ball.
- Fixed a soft lock when filling water using the medium pond.
- Improved Troodon petting animation.
- Fixed animation desyncs when riding Megalosaurus or Postosuchus.
- Fixed harvest quantity/quality boost icons when mounted - these icons now appear to indicate that the boosts are active when harvesting using a dino.
- Memory optimizations, particularly when building pens.
- Fixed stats incorrectly displaying 6 total Poppins rather than 5.
- Fixed the yellow Ariacotta cushion requiring red cloth to craft.
- Reduced recipe cook chance when adding the correct quantities of all required ingredients, but also extra ingredients which aren’t part of the recipe. This fixes recipes which extend another recipe, such as Pasta Carnotaura.
- Fixed dinos freezing when harvesting wild collectables with less than 15 stamina.
- Update v1.2.28:
- BIG (MASSIVE) UPDATES
- Added ‘Seasoned Rancher Start’ feature to accelerate starting a new character. Once you've played far enough for your ranch house to be repaired and upgraded, you'll unlock the Seasoned Rancher Start. You'll then be offered the choice to use it whenever you create a new character. Seasoned Rancher Start begins on day 5, skipping the basic tutorials, so you can starting befriending dinos and designing your ideal ranch right away. You'll also start off with an albino Gallimimus, bonus resources and shells, and some extra goodies in your ranch storage to start decorating with.
- Added a variety of new colors to certain dinos. (We won’t tell you which dinos or colours though!)
- Additional Updates
- Better handling of repairing the Veridian Valley windmill while Marlo is still present.
- Removed duplicate textures used by the Triassea Picnic food pile to save memory.
- Fixed rarity of 'weekday' colors for some dinos' second patterns.
- Tweaked Spanish translation of the ‘Seasoned Rancher Start’ strings.
- Fixed repeated stamina regen SFX when sitting.
- Memory optimizations in the ranch and valley.
- Memory optimizations to ranch debris, build mode, and mount/dismount VFX.
- Improved CPU performance of ranch debris.
- Fixed non-upgraded dreamstones being placed slightly underground.
- Update v1.2.23:
- BIG UPDATES
- Discovered, but not mastered, recipes now appear in the cooking UI so you can easily see which ingredients they need (but not how many).
- Decor items now have icons indicating their biome in the inventory, crafting UI, etc.
- Shoveling plants and paths now returns the item to the inventory.
- Fixed a slight camera judder while the player is moving.
- Additional Updates
- Upgraded Unity, which comes with various fixes and small performance improvements.
- Performance and memory optimizations, particularly when farming, placing paths, and changing pen biomes.
- Fixed seams in the Megalosaurus pattern which were visible from a distance.
- Added extra quest log tasks for "Owynn's Unfinished Masterpiece" to make it clearer what to do.
- Added a secret seat in Dapplewood.
- Fixed being able to give a treat without actually consuming it, by spamming the journal button.
- Missing tools (journal, hoe, shovel, watering can, or flute) are now restored when booting the game, so that item loss bugs can't totally break the game.
- Improved visuals and performance of ash, aspen, and willow trees.
- When adding items to a resource project (windmill, sleeping patch, etc.) you can now click the amount to type in an exact number.
- Fixed endgame budding day visitors sometimes playing incorrect dialog and not giving a gift.
- Fixed Kentrosaurus eating very slowly when befriending them.
- Fixed some endgame Triassea Picnic dialog not being triggered.
- Tops/bottoms are no longer shown as equipped when an outfit is equipped.
- You can now use the arrow keys to move (thanks Arduina for the suggestion).
- Fixed a softlock caused by pausing while manually saving the game.
- Peach trees in Dapplewood now fruit during Cretumnus rather than Jurassos.
- Fixed missing fence connectors when replacing one fence type with another.
- Orani will no longer repeatedly take 100 chilis in "Let's Get Spicy".
- The Umber Poppin in "Taste Test" will no longer be sent to ranch storage if it doesn't fit in the inventory, and you can no longer complete the quest without it.
- Marlo will no longer gift a broom every budding day after missing him once.
- Ariacotta Garden Ponds can now be used to fill the watering can and with watering dinos.
- The hoe and shovel no longer destroy certain decor items.
- When selling items, they are now removed from the stack you selected rather than the first available stack, to avoid confusion.
- Other minor fixes.
- Update v1.2.15:
- BIG UPDATES
- Further memory/save data optimizations to reduce (and hopefully fix) crashes on consoles.
- Fixed repaired composters respawning and replacing dreamstones placed where they used to be.
- Fixed getting stuck after placing your first seed bowl and leaving the ranch or reloading.
- Fixed being unable to use seeds in recipes, which made sesame buns impossible to cook.
- Additional Updates
- Fixed following dinos sometimes getting stuck in forced walk mode.
- Added extra footprints to the second Corythosaurus tracking quest to make them easier to find.
- Fixed slightly raised areas of ranch terrain which clipped through paths and biome tiles.
- Fixed dropped items being able to fall past the edge of the navmesh where they couldn't be retrieved.
- Fixed "All in the Wrist" and "A Brand New Bakery" being triggerable at the same time, causing duplicates of Granny and Marlo.
- Fixed a Spanish translation error which caused confusion between blueberries and cranberries.
- Fixed the Spanish translation claiming that Euoplocephalus stands on two legs rather than short legs.
- Fixed unreasonably large collision on the Palo Verde tree.
- Fixed animation when mounting a dino while it played its 'disgusted' animation (e.g. immediately after waking up).
- Dino head look is now disabled during petting, so the hand positioning is more consistent.
- Fixed a seam in the Ariacotta navmesh for large dinos.
- Fixed a forest puddle blocking navigation for large dinos.
- Fixed a broken task in "Stone Mason Owynn" if you already had the required stone.
- Fixed a few broken animations when mounted on certain dinos.
- Fixed Mari's dino storage not working correctly with very old saves.
- Fixed incorrect weather when loading a slot with a different season to the main menu season.
- Fixed some Shenanigan dinos clipping into the upgraded library.
- NPC wallets now reset daily regardless of game day (reduces the impact of the game day reset bug).
- Desert merchants now start work at 6am, for a much healthier 13 hour work day.
- Mari and Owynn now appear properly in the Plaza for Shenanigan.
- Fixed a softlock when quitting while harvesting a wild collectable.
- Credited individual linguists who worked on the translations. :heart:
- Many other things too minor to mention.