1. 1.1.0.42 Update
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  3. Attention Soldiers,
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  5. We updated the Steam and Xbox versions of Arma Reforger.
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  7. Visit our Dev Hub to read about Known Issues.
  8. You can help us to further improve the game by posting your feedback on the Feedback Tracker.
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  10. 1.1.0.42 Changelog
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  12. General
  13. Added: Official server capacity changed from 32 to 48 (Conflict and Game Master)
  14. Fixed: Combat Ops Save and Load not working properly
  15. Fixed: Combat Ops Task Attack could not be completed in certain situations
  16. Fixed: Rank limitation was applied to user action in a scenario where players can't level up their rank
  17. Fixed: Common crash related to HTTP connection
  18. Fixed: Crash when looting items of a dead character that the Garbage System removes
  19. Fixed: Crash when trying to call EquipmentStorageSlot::CanAttachItem with a null entity
  20. Fixed: Crash in script after certain VME's
  21. Fixed: Disabled physics collisions on missile projectiles, helps with RPGs ricocheting when they shouldn't
  22. Fixed: Garbage System performance by only doing a nearby player search when relevant
  23. Fixed: Secondary fire warheads were not being deleted properly
  24. Fixed: Server was sending incorrect addon load order to the backend
  25. Fixed: Various localization issues
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  27. Modding
  28. Added: BaseMoveComponent - Temporary attribute CollisionEnabled to enable physics collision of projectiles, such as throwables
  29. Added: ArmaReforger.gproj - None layer preset to debug behavior of physics without collisions
  30. Added: Weapons - CollisionEnabled set in GrenadeMoveComponent of Grenade_Base.et
  31. Added: Weapons - Projectile layer defined in ShellMoveComponent of Ammo_MortarShell_Base.et
  32. Added: ScenarioFramework - Action to restore default state of the layer allowing for looped workflows
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