1. Update v1.2.1.0:
  2. New Paid Add-on – Buck to the Future Pack
  3. 22 new gears, 8 with abilities
  4.  
  5. 6 new instincts
  6.  
  7. 1 new Goat Type: RoboCock
  8.  
  9.  
  10. The complete Future Pack list:
  11. Hacker Visor – Wake up, samurai
  12.  
  13. Stasis Helmet – Another way to torment those poor NPCs
  14.  
  15. Future Fashionista – It’s giving Hunger Games
  16.  
  17. Raver – Makes you wanna go to Berlin
  18.  
  19. Synthetic Hair – Weebs will love this
  20.  
  21. Tension Reliever 3K – You can now give the NPCs a massage
  22.  
  23. Splatien Launcher – Cute, but deadly
  24.  
  25. Polygonal Sleeves – Crinkles are so in right now
  26.  
  27. Hi-tech Outfit – So fashion, so future
  28.  
  29. Un-Gravity Boots – Float your goat
  30.  
  31. Circuitry Suit – This suit has a shocking price tag
  32.  
  33. Circuitry Heels – With wireless shoe strings
  34.  
  35. Neon Sneakers – Be light on your feet
  36.  
  37. Wormhole Horns – Make your problems disappear. Then reappear
  38.  
  39. Pilbot – It’s exactly what you think it is
  40.  
  41. E-Wings – Please be mindful where you park your E-Wings
  42.  
  43. Techwear Backpack – Carry all your secret intel in style
  44.  
  45. Main Dish – The head is flat
  46.  
  47. Hologoat – Not to be confused with Hollowgoat
  48.  
  49. Holohorns – Sharp points and sharp resolution
  50.  
  51. RoboCock – Don’t look at me, I did not name that
  52.  
  53. Dyed – Even cocks need fur
  54.  
  55. Bug Fixes:
  56. Fixed an audio issue where the music in Baadlands wouldn't play. I really love the soundtrack in Baadlands, don’t you?
  57.  
  58. The game will no longer crash when loading into the Multiverse level after completing the Microverse rift
  59.  
  60. Fixed all gear placement issues reported by our community. As always, thank you for informing us. Hopefully, nothing was missed
  61.  
  62. The Classic Goat Type will now have correctly rotated feet gears
  63.  
  64. The sandworms in Baadlands will now avoid cities. They will also leave the area if the player drives them there. Agoraphobia ain’t easy
  65.  
  66. Players should now be able to pick up the gears purchased from the vendors after re-joining the session
  67.  
  68. The audio of the Baadlands intro will no longer be desynced and cut off at the beginning
  69.  
  70. Objects turned into vehicles will no longer look floating or invisible to players
  71.  
  72. While riding the Sandworm as a passenger in Baadlands, it will no longer move with noticeable stuttering for players
  73.  
  74. Capra Erectus Goat Type: The fingers will no longer look stretched out on Low and Medium graphic settings
  75.  
  76. Hotdogian Goat Type: Fixed an issue where the multiwursts spawned with the Hotdogian ability remain visible even at a distance, causing a consistently low performance. Lol, ‘multiwurst’ always cracks me up
  77.  
  78. Car wrecks will now have collisions after an explosion
  79.  
  80. Parts of the gears will no longer get stuck mid-air for the players when they equip the gear or after they respawn
  81.  
  82. Updated the text of the 10-year anniversary gears in the main menu
  83.  
  84. Fixed a crash that could appear when playing the ‘Snake Game’ in Multiverse of Nonsense. Did you play the original ‘Snake’ on a Nokia, or am I the only old one here?
  85.  
  86. Fixed an issue where the wheels of vehicles would visually get icy, but they never got slippery while using Cryoray Mk II Gear
  87.  
  88. Fixed a bunch of custom appearances of NPCs that broke, making the NPCs have random outfits
  89.  
  90. Fixed a bunch of collision issues that appeared in the Wasteland while playing Baadlands
  91.  
  92. Update v1.2.0.3:
  93. Bug Fixes:
  94. Fixed a crash that occurred when switching goat type inside a vehicle. Don’t switch goat type and drive, I guess
  95.  
  96. Fixed a bug that could cause the game to crash after summoning the motorcycle
  97.  
  98. After our latest patch, we got a bunch of new gear placement issues – most are now fixed
  99.  
  100. The Fruitants' VO will no longer get corrupted when they are on fire. What have I missed?