1. Update v1.0.9.6429:
  2. Hire a charming Camila, adorn your empire with unique emblems, and elevate your operations with an exclusive hotel skin!
  3. Diva's Hotel content pack contains:
  4. New Lieutenant - Camila Cervantes
  5. New Hotel skin
  6. 4 New Cartel Emblems
  7.  
  8. Update v1.0.9.6411:
  9. Changes:
  10. Government forces can now attack Ferry Stations, and capturing enemy Ferry Stations will cause Terror to rise.
  11. Bug Fixes:
  12. Fixed: Most of the Quests can’t be obtained if the only Lieutenant in the Cartel is injured.
  13. Fixed: Quest-Event prompting you to kill a Lieutenant can trigger on the story characters during the campaigns. (cantora_)
  14. Fixed: Quest-Event about the end of Alliance can trigger for a story-related Allied Enemy Gang in the ‘Crashing the System’ campaign.
  15. Fixed: Quest-Event ‘Armory Surplus’ description mentioned Military Base instead of Guerrillas. (Gasolina)
  16. Fixed: Can’t raise upkeep for injured Lieutenants.
  17. Fixed: Incorrect regions mentioned in the Quest-Event ‘The Path of Humility’ on the San Rafaela map.
  18. Fixed: A wild marker for a long-gone Enemy Gang can appear on the map (cantora_, gods_judge)
  19. Fixed: Laundering bonuses and fines from completing some Quest-Events (jok3.)
  20. Fixed: Alliance with an Enemy Gang stops working correctly after a Quest-Event that prompts the player to hire a new Lieutenant (Old saves can’t be fixed; restart from a save made before encountering the bug). (BALBESIZCHATA, rodrigo.ferrari#1926)
  21. Fixed: ‘Lambs to the Slaughter’ can’t be completed if Gil Gilmar is taken to Prison. (Fearitself)
  22. Fixed: Buying and delivering too many Weapons can break a Quest in the Tutorial.
  23. Fixed: A Lieutenant injured in Rogandes region couldn’t be evacuated in Tutorial (Old saves can’t be fixed; restart from a save made before encountering the bug). (Meowdy Partner)
  24. Fixed: Rogandes could be liberated without using the 'Suppressing Fire' Ability (Tutorial). (Meowdy Partner)
  25. Fixed: Players lose control of multiple regions in Story Mode after changing their Capo.
  26. Fixed: Some Quests in the Sandbox Mode couldn’t be completed if players changed Storage Capacity in Advanced Settings. (odginn)
  27. Fixed: Players couldn’t recapture some Regions if roads leading to pre-constructed buildings were deleted. (cor3ez)
  28.  
  29. Update v1.0.9.6363:
  30. Visuals
  31. Expanded the San Rafaela map non-playable zone and moved the fog for a better view while rotating the camera.
  32. Launcher
  33. After disagreeing to provide crash reports and information about the game for the first time, the pop-up window in the launcher won't appear again.
  34.  
  35. Update v1.0.9.6356:
  36. Bug Fixes
  37. Fixed: Some animations for Ferry Station ferries were missing.
  38. Fixed: Missing visuals when selecting a target for some of the Lieutenant Abilities.
  39. Fixed: It was possible to kill Miguel early on in the ‘Needs and Fears’ campaign, locking the storyline. (thanks, Wouter Koek)
  40. Fixed: Demolishing the Paranoic Residence could crash the game in some instances (thanks, Spreck2022)
  41. Fixed: Quest ‘Send Them Off II’ couldn’t be completed in the ‘That Sinking Feeling’ campaign. (You need to start the game from the save made before acquiring this quest for the fix to work).
  42. Fixed: WASD, QE, and Space buttons didn’t work while the mouse cursor was over a Lieutenant or Building window.
  43.  
  44. Update v1.0.9.6307:
  45. Changes
  46. Updated the Soil Quality Menu.
  47. Updated Plantations to expand the number of spaces where it can be placed.
  48. Selecting a Lieutenant through the Lieutenant List will now open their action menu.
  49. Visual
  50. Optimized models for Transport Company I, II, and III.
  51. Optimized models for Workshop I and II.
  52. Optimized models for Food Factory II and III.
  53. Added new animations to Ferry movement.
  54. Optimized Soil Quality placement to not obstruct roads, buildings, and cities.
  55. Bug Fixes
  56. Fixed: Multiple localization and technical text issues.
  57. Fixed: Camera could zoom in and out when scrolling the Lieutenant and Building Menus.
  58. Fixed: It’s impossible to complete the ‘Crashing the System’ campaign if the player destroys all the Enemy Gangs early in the storyline. (thanks, LORSOLT)
  59. Fixed: Missing description for the "Riverside Storage" bonus in the Research Tree. (thanks, bananatree123)
  60. Fixed: Incorrect location mentioned in the 'Reprogram II' Quest description. (thanks, Cantora)
  61. Fixed: Missing Spanish translation in one of the Mayor dialogues. (thanks, SANCRUBOT)
  62. Fixed: Quest Markers for the beginning of the ‘Lambs to the Slaughter’ campaign could be missing in some instances. (thanks, CTY)
  63. Fixed: Quest Markers for the ending of the ‘Lambs to the Slaughter’ campaign could be missing in some instances. (thanks, Maks Wenger)
  64. Moving Lieutenants out of the River Pier while the building upgrade is in process can cause them to continue delivering even when they’re away. (thanks, sirjean04)
  65. Fixed: Enemy Gangs could telepathically kill or kidnap a lieutenant who left the building they’re attacking.
  66. A wild Government Forces icon can appear outside of roads and disappear during the ‘Crashing the System’ campaign.
  67. Fixed: Weapons delivered using Transport Companies didn’t count for the quest goal in the ‘Roberto’s Request' Quest.
  68. Fixed: An allied Gang can become a target in the ‘Urban Guerrillas’ quest ('Crashing the System' campaign).
  69. Fixed: Some non-DLC Liutenants can’t be recruited on the San Rafaela map in Sandbox Mode.
  70. Fixed: Hotels and Residencies don’t collect money from the Guerrillas. (cantora_)
  71. Fixed: Marker for the ‘Urban Guerrillas’ Quest doesn’t disappear if there are no Enemy Gangs left.
  72.  
  73. Update v1.0.9.6208:
  74. Changes
  75. Added better tooltips to ‘Crashing the System’ Global Unlocks that give hints on how to unlock them.
  76. Added better tooltips and quest descriptions to some branching ‘Crashing the System’ quests.
  77. Visual
  78. Optimized the Chemical Plant model.
  79. Added mist to fountains on the San Rafaela map.
  80. Bug Fixes
  81. Fixed: Multiple localization, technical text, and spelling issues.
  82. Fixed: Infinite loading issue during a deal with Raul in the ‘Crashing the System’ campaign (thanks, Abhijot_Singh, SANCRUBOT, Eskild)
  83. Fixed: Missing dialogue choices with Camila in the ‘Campaign Trail II’ quest.
  84. Fixed: When connecting two Ferry Stations there’s no visual indication when selecting a connection.
  85. Fixed: The quest ‘Roberto's Request' behaves incorrectly if the player ends the Alliance with an Enemy Gang and brings weapons to fight them.
  86. Fixed: The Costa Blanca region can't be captured when starting a Sandbox game without pre-built buildings.
  87. Fixed: The number of attackers doubles when reloading a save during the 'Manifesto: Absolution' Quest.
  88. Fixed: A wild cordon can appear instead of an Aerodrome when starting a Sandbox game without pre-built buildings on the Republic of De Ojeda.
  89. Fixed: The ‘Research’ Global Goal doesn’t count in some instances on the Republic of De Ojeda (thanks, Pizzafront , alexitopop)
  90. Fixed: The Prison border with Teguan is colored incorrectly (San Rafaela).
  91. Fixed: The ‘Hold the press’ Quest is missing a region in the dialogue and a description (San Rafaela).
  92.  
  93. Update v1.0.9.6163:
  94. Balance
  95. Increased the time limit for highest-level deals with Enemy Gangs from 18 to 25 days.
  96. Increased storage capacity for River Pier III and Aerodrome III.
  97. Increased base Power level for all Lieutenants with desired Terror Levels.
  98. Visual
  99. Optimized the model of the Airport building.
  100. Bug Fixes
  101. Fixed: Different previews for the San Rafaela map on different screens.
  102. Fixed: Incorrect tooltip displayed when canceling some of the Lieutenant actions.
  103. Fixed: The map overview camera on the San Rafaela map is placed incorrectly.
  104. Fixed: Incorrect camera behavior in northern regions of the San Rafaela map.
  105. Fixed: The ‘Purchase’ button appears active but doesn’t work in the ‘Downloadable Content’ menu on bought DLCs.
  106. Fixed: Quests of the ‘Crashing the System’ storyline reactivate when loading a save made after completing the campaign (San Rafaela).
  107. Fixed: Pre-built buildings near the Reservation were missing a region in some menus (San Rafaela).
  108. Fixed: Airport and River Piers disappear after starting a Sandbox game with no pre-built buildings (San Rafaela).
  109. Fixed: The location of the quest item was missing in the ‘Deliverance’ quest description in the ‘Crashing the System’ campaign.
  110. Fixed: The objective of the ‘United by a ball’ quest appeared blank on the San Rafaela map.
  111. Fixed: Transport Companies don’t deliver Weapons to buildings that were turned off before a Combat Encounter.
  112. Fixed: Roberto Gallardo inhaled some helium and sounded too young (San Rafaela).
  113. Fixed: Players could build Ferry Stations without needed research in the ‘Crashing the System’ campaign.
  114. Fixed: Camila Cervantes (Earliest Access reward) can't be selected as a Starting Capo.
  115. Fixed: The ‘Buried’ quest had an incomplete description.
  116. Fixed: Incorrect log message after using the ‘Interview’ Lieutenant ability.
  117. Fixed: Incorrect log message after using the ‘Party' Lieutenant ability.
  118. Fixed: In some instances, the soil quality remains on the screen after leaving the ‘Soil Quality’ Mode.
  119. Fixed: Models for the Area Depot were displayed incorrectly.
  120. Fixed: Incorrect ‘Narco-Cassetes’ Expiring Event description.