- Holidays hotfix! Plant your Christmas tree and let the holidays begin!
- v 1.8.26 Holidays hotfix!
- LATEST CHANGES & FIXES
- - Christmas items are now available!
- - Increased byproduct for wheat thresing.
- - Adjusted effect of individual knowledge when priorizing tasks.
- - Fixed cherry tree visual issue.
- - Fixed chop task priority to mach other task priorities.
- CHANGES
- - Included new trees : cherry, holly oak, oak, boreal pine and continental pine.
- - Included new plants : downy willow and lavender
- - Included new resources : cherries and acorns.
- - Improved river crossings, better visibility.
- - Now production performance is based on difficulty level.
- - Now priority is controlled with a single button and dont increase vacancies.
- - Now decay pace for food changes by temperature and humidity.
- - Now livestock from migrants is autoasigned to herding groups.
- - Included food preference value in resource tooltip.
- - Included priority button for orders.
- - Removed skip night control, now is automatic.
- - Removed cropping from axes.
- - Improved unrest display for the tribe and individuals.
- - Improved shader cache process when continuing, loading or new game.
- - Improved shader cache for smoother camera movements after first load.
- - Improved local map generation for more detailed orography.
- - Improved storage lock interface.
- - Improved selected entity window layout.
- - Improved farms information and reports.
- - Increased region extension for new games, improving local orography.
- - Increased animal raid probability by dificulty level.
- - Increased human load capacity for better efficiency.
- - Increased maximum number of slots for several working groups.
- - Increased maximum slope for farms and crops.
- - Increased fine stone availability for trade.
- - Increased inclusion of new elements in local maps each season.
- - Increased log resource availability.
- - Tweaked pray values for temples.
- - Tweaked bird rate for humans and animals.
- - Tweaked planting moths for some crops.
- FIXES
- - Fixed rock walls in the sea when creating local map.
- - Fixed learning report tooltip visualization.
- - Fixed removing tasks with lasso tool when limit reached.
- - Fixed migrants stuck, now arrive in the middle of the camp.
- - Fixed random crash when creating local map.
- - Fixed innacesible rectangular buildings when next to others.
- - Fixed regional groups related crashes.
- - Fixed human blending with terrain.
- - Fixed boats below the sea in the regional map.
- - Fixed sleeping in inappropriate places.
- - Fixed feeders that were expelling rotten food.
- - Fixed names changing randomly.
- - Fixed fog related glitch when snowing.
- - Fixed some tooltip related issues.
- - Fixed tool lack reports for chop orders.
- - Fixed effect of removing traits on other traits and attributes.
- PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- - Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- - Please send us a report if the game crashes and post report number in the forums.
- - Please mod creators: Update & upload your mods when required.
- WHAT'S NEXT?
- - We are working on new free content updates while improving the game.
- HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- - The easiest way to support us is to write a review on Steam!