1. Patch 1.1.15 + Hadean Tactics in 2025
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  3. Hello everyone!
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  5. Hope you all had a great holiday season and a nice start to the year! We wanted to share our plans for Hadean Tactics in 2025.
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  7. First up, we want to announce two major updates heading your way. These will be focused on enhancing the core game experience with:
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  9. Visual improvements to the game's environments and unit models.
  10. New features to expand gameplay.
  11. Balance adjustments.
  12. Quality of life improvements.
  13. Additional refinements and polish across all aspects of the game.
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  15. One of these updates will arrive as a DLC, which will introduce a brand new Hero to the game.
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  17. We've also been working on a few new projects! While we can't say much about them just yet, we're very excited and can't wait to show them to you.
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  19. In the meantime, we'll continue releasing patches to fix bugs and bring general improvements to the game.
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  21. Speaking of which, here are the patch notes for this update:
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  23. Patch 1.1.15
  24. ⭐ Added music for Azazel and Cerberus.
  25. ⭐ When deleting a non-cloned Custom Hero, the gems spent with SP will be refunded.
  26. ⭐ Raised starting Crit chance for Custom Herores.
  27. ⭐ Improved UI performance for the cards in the Compendium.
  28. ⭐ Changed Card Blazing Circle target from Area to All Enemies.
  29. ⭐ Card Afterimage now works with Summons and Traps. Changed cost from 1/1 to 2/1.
  30. ⭐ Changed Phoenix Down resurrection HP from 25% to 50%.
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  32. -- Fixed legacy Custom Heroes not having a cap on their max Level while not having Mastery Plus enabled.
  33. -- Fixed Hardcore mode issue where the Hero would disappear at the end of combat.
  34. -- Fixed Auto Pause Last Second sometimes not working properly on low end devices.
  35. -- Fixed Chalice of Burden relic effect not working in the right order.
  36. -- Fixed Event Breaking Bad having some options with the wrong values.
  37. -- Fixed Allies becoming Sick (Corruption modifier) at the end of combat after using a transformation skill e.g. Hatch, Dragon Egg.
  38. -- Fixed some extra unit portraits showing up on the Compendium.
  39. -- Fixed bug that enabled Library selection for Weekly Heroes.
  40. -- Fixed Run Time counting in the Game Over screen.
  41. -- Fixed tooltips clipping when there is too much text.
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  43. As always, if you have any feedback, suggestions, find any bugs, or you want to contribute with the translation of the game to your language, feel free to reach us on Discord, or here on the Steam community.
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  45. Wishing you all a great 2025!!
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  49. Cheeeeeers!!
  50. Doug & Lili @ Emberfish Games
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