1. Update 4 - Patch Notes
  2.  
  3. Additions
  4. Festive Island Decor Items
  5.  
  6. Candy Fossil, Candy Fossil Candle, Fireplace, Winter Arch, Winter Presents, Winter Present Bunch, Snow Dino, Rocking Horse, Hot Air Balloon, Jack in the Box, Toy Boat, Bowling Ball & Pins, GameDino console, Christmas Tree, Festive Bandstand, Festive Biscuits, Festive Bunting, Festive Potted Tree, Festive Wreath, Gift Sleigh, Sleigh, Snowman, Etch Sketch, Puzzle Cube, Scooter, Skateboard, Tin Toy, Toy Train.
  7. Constructable house items, like walls, doorways, windows and roofs.
  8. Festive Island Decor Items
  9.  
  10. Decorated festive plaza
  11.  
  12. Automatically applied during December and resets in early January
  13. Added festive winter borders for photo mode
  14.  
  15. Additions
  16. Misc
  17.  
  18. Adjusted Debris node positioning
  19. Removed clipping rock in Mount Morrisong
  20. Slightly adjusted position of Scarf items
  21. Updated Descriptive Material icons
  22. Crafted Clothing items now stack up to 64 items
  23. Quest
  24.  
  25. Removed duplicate reward from Scout's Quest 'Welcome... to the Scrapyard!'
  26. Shop
  27.  
  28. Updated Shop Multiplier & Material Icons
  29. Adjusted collision on Display Units to prevent player from getting stuck
  30. UI
  31.  
  32. Updated cursor to change depending on PC or Gamepad input, with gamepad specific selection pointer
  33. Bug Fixes
  34. Assets missing region descriptives to items
  35.  
  36. Updated Asset UVs
  37.  
  38. Reduced rim light on materials Localisation
  39.  
  40. Fixed typos in Coral’s dialogue and Echo's Quest
  41.  
  42. Island
  43.  
  44. Fixed large plant node collision issues
  45.  
  46. Retroactive fixes for missing foliage from Fawn's quest chains
  47.  
  48. Fixed navigation issue around desert centerpiece
  49.  
  50. Fixed Starfall Meadow wood permanode to require building to use
  51.  
  52. Fixed the world edit camera from being able to move out of bounds Misc
  53.  
  54. Fixed issue where the player could bypass a blocker in the Mountain region
  55.  
  56. Added Bosco's missing trait
  57.  
  58. Fixed collision issue on steps right of Plaza
  59.  
  60. Removed duplicate Distance Marker
  61.  
  62. Fixed issue where some Nature Constructables would change after saving and loading
  63.  
  64. Fixed Farm Haybale from being sellable
  65.  
  66. Fixed possibility of characters getting despawned during Shop loop
  67.  
  68. Fixed upgrade boxes at Evander's house UI popups
  69.  
  70. Fixed issue where two Halloween items were not placeable Narrative
  71.  
  72. Fixed gift giving dialogue soft lock issue
  73.  
  74. Changed when Barnaby uses specific dialogue in the museum Onboarding
  75.  
  76. Fixed a soft lock when rapidly clicking through the first Haggle tutorial Paleofolk
  77.  
  78. Gifting items should no longer softlock the player Player
  79.  
  80. Fixed the camera blending so the camera doesn't go under the Plaza stairs Quests
  81.  
  82. Fixed mortgage quests to ensure the interaction ring isn't available if you don't have the required Amber
  83.  
  84. Removed unused third Pepper Quest
  85.  
  86. Added a retroactive fix for getting stuck in the bedroom during "Where is Adi?" Shop
  87.  
  88. Fixed issue where Bosco would destroy the Shop
  89.  
  90. Fixed issue where Clover would destroy the Shop
  91.  
  92. Stopped Custom Orders requesting foliage and constructable items
  93.  
  94. Stop patience decreasing while the Shop is transitioning
  95.  
  96. Fixed an error that would cause the "On Display" inventory to not show correctly during the shop
  97.  
  98. Changed Shop logic so treasures could be also purchased UI
  99.  
  100. Fixed repeatedly pressing Island Placement button would cause it to shift to the right
  101.  
  102. Fixed Traits and Shop Perks not appearing correctly in Journal Paleofolk List
  103.  
  104. Fixed Goals and Rewards button alignment for various languages
  105.  
  106. Fixed issue where the Minimap appeared in the Townhall and rooms within
  107.