1. V1.6.0 Version Update Notes
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  3. Dear County Magistrates, here are the details of what’s been fixed or adjusted in version 1.6.0:
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  5. 1. Adjusted controls in the Grand Voyage interface.
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  7. 2. Added custom ship naming.
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  9. 3. Revised tradable resources for each nation in maritime trade.
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  11. 4. Enhanced the role of refugees in Endless Mode: adjusted difficulty parameters and significantly increased refugee numbers.
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  13. 5. Removed Normal and Hard modes in Endless Mode; only Custom and Peaceful modes remain.
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  15. 6. Increased capacity for Granaries, Large Granaries, Warehouses, Large Warehouses, and Trade Bureaus.
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  17. 7. Increased upkeep costs for Large Granaries, Large Warehouses, and Trade Bureaus.
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  19. 8. Redesigned the background UI for the workforce management panel.
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  21. 9. Reduced production speed of Soup Kitchens.
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  23. 10. Slightly increased additional consumption of Asylums.
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  25. 11. Reduced crew losses after maritime disasters.
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  27. 12. Slightly increased late-game enemy numbers at the highest difficulty in Endless Mode’s Custom settings.
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  29. 13. Improved English translations for certain buildings and professions.
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  31. 14. Optimized UI text display across multiple interfaces.
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  33. We appreciate your continued support and patience — may your county thrive ever more smoothly!
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