1. Patch Notes 1.11
  2. Added Invernal difficulty level for War of the Branches and Invernal Spiral game modes.
  3. Added several new enemies and items to procedural modes.
  4. Added a new node type to Invernal Spiral which allows you to add up to 5 abilities to your deck.
  5. Improved deck editor search functionality for when keywords like “summon” were searched to not fully exclude non-summon abilities that had interactions around summons.
  6. HP, Shield, and Attack additional abilities costs are now searchable in deck editor search text.
  7. Added a new “Safe Mode” launch option which can be accessed by holding F8 when you first see the Splash Screen. This will launch into the game with minimal graphical settings.
  8. Added a “Finish” button for Experience Vial / Ability Pack steps that will show up when the “Quick Mana Vial” option is enabled. Clicking the button will skip the display of all remaining vials and ability packs, but you will still receive them.
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  10. Optimized performance of several special effects.
  11. All debuffs should now correctly be affected by Resist and Nullify traits.
  12. Mage’s Omega Sigil should now work correctly on abilities which deal damage multiple times.
  13. Fixed bug which had enemy name’s overflowing out of their card slot in certain languages.
  14. Fixed bugged interaction between Mage’s Cyclone buff and Blade Storm abilities.
  15. Fixed bug which would incorrectly clear offset of enemy’s combat hand cards when mousing over an ability which targeted them.
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  17. Dual Wield +2 now removes Guard traits from the defender on successful attack.
  18. Shadow Emissary now also taps the enemy when you successfully defend with a Club, but no longer deals +1 damage if your attack hand contains a Club.
  19. Mage’s Inevitable abilities can no longer be resisted.
  20. Mage’s Flame Blade abilities now have combat damage also reduce Max HP instead of preventing healing. (Same goes for Rogue’s Acid Edge abilities)
  21. Hunter’s Repeater trait now also grants Safe Attack.
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