1. Dungeon Defenders Patch 9.5.4
  2.  
  3. Balance Changes
  4. Increased 'Baby Demon Lord' ranged damage back to where it had been before being unintentionally nerfed.
  5. Increased 'Baby Demon Lord' melee damage by 20%.
  6. Reduced 'Zamira's Mount' attack animation speed by 33%.
  7. Increased 'Hot Air Balloon' attack animation speed by 62.5%.
  8. Made True Boss Rush bracers always roll Ultimate quality, so you are always able to upgrade a stat to its maximum potential.
  9.  
  10. Fixes
  11. Doubled Boss Rush Genie King damage threshold.
  12. Fixed 'Ruthless' goblins appearing on all difficulties of Raining Goblins.
  13. Implemented a potential fix for the texture of the scroll bar on the game select menu UI.
  14. Fixed spawner issues on Ruthless Moraggo and King's Game maps.
  15. Removed sound from 'Baby Ancient Dragon' attack animation.
  16. Fixed an issue where enemy Ruthless damage multipliers were not being applied properly.
  17.  
  18. Eternia Gauntlet
  19. Fixed the teleport location when you fall off the map on Wave 15.
  20. Implemented a potential fix for the Squire not teleporting out of their cage in last phase of the fight.
  21. Players may now continue fighting the assault bosses for their buffs after killing all cores.
  22. Moved the lamp post by the forge on assault.
  23. Reduced Wave 17 yellow attack duration from 7s to 6s.
  24. Reduced difficulty of Wave 17 yellow attack floor patterns.
  25. Snowman slowing effect changed from a 50% to 30% reduction in movement speed.
  26. Adjusted visual for Squire fire to further disambiguate it from 'Mischief Maker' fire.
  27. Reduced damage radius of Final Jade's floor fire by 25%.
  28. Increased Final Amethyst's projectile speed by 50% and reduced fire rate delay from 3.25s to 2.5s.
  29. Reduced Squire's melee step velocity by 80%.
  30. Changed damage threshold for orbs from 5,000,000 to 2,000,000.
  31. Fixed the eastern heal orb on 'Euclase' fight not healing players.
  32.