1. Patch notes: 1.0.6
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  3. CONTENT:
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  5. New event! (It’s a very fun one.) ⚽
  6. Duncan, the pilot of the Mining Drill, overcame his shyness and can now talk
  7. 5 new artifacts:
  8. Tiderunner’s starting artifact has been split into 2 artifacts, to be easier to parse
  9. Tiderunner now has a boss artifact, meaning all 5 ships have boss artifacts :)
  10. new Dizzy artifact
  11. new Max artifact
  12. new Isaac boss artifact
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  16. BALANCE SHIFTS:
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  18. Made Caffeine Rush cap at 2 triggers per turn
  19. Heavily reworked Jupiter’s boss artifact
  20. Instead of “your Jupiter Drone card now costs 0”, it is now:
  21. If there are no Jupiter Drones currently in the midrow: when you launch a Jupiter Drone, gain 1 energy
  22. Gemini now starts with one new extra card, Basic Swap
  23. If a bubbled drone is launched into a midrow object, the bubble takes the hit first. This means Brac is more dangerous! Watch out!
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  26. INTERNAL CHANGES:
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  28. Reworked how a few artifacts worked internally
  29. Reworked how a lot of enemy code works
  30. Essentially, did a bunch of work under the hood, so we can do more cool stuff in the future
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  33. BUG FIXES:
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  35. From Hell’s Heart B can no longer kill you if you play it twice through Max + Zero Doubler shenanigans
  36. Fixed a rare case where Sticky Note and Safety Lock could be wasted buffing temporary cards
  37. Fixed that **Heal Booster** would also boost enemy healing (only relevant once, but still: whoops!!)
  38. Various other smaller bugfixes
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