- Patch Notes - January 2026 - 2.5.2
- âChanges inspired by our community!
- Major Features
- Increased the number of Prowess choices from 3 to 4
- New Special Room: Added a new type of Special Room: the Hourglass of Dreams, featuring characters from the Ravenswatch Universe.
- The Sandman provides the player with the ability to upgrade the Gambits on their Spells using Quartz.
- New Echo Tier: Vengeful Echoes: 5 New Echoes can be found in the Hourglass of Dreams room, the player can recruit one of these powerful Echoes in exchange for one of the Echoes they have.
- Scarlet: Applies Vulnerability and Pacification to enemies
- The Pied Piper: Applies Poison to enemies
- Beowulf: Applies Burn to enemies
- The Snow Queen: Applies Freeze to enemies
- Merlin: Applies Electrify to enemies
- Balancing
- Onboarding: The following changes were done to improve the experience of new players, reducing the amount of mechanics presented at the start and unlocking them slowly for more digestibility:
- - Added a restriction to the Prowess Statues, the player must now defeat 3 Zodiacs (any) of each world to access the Prowess selection at the start of that world.
- - Adjusted the appearance of Imprint rooms and Blueprint loots in the early game, now they will only appear once the player has successfully reached the final boss at least once.
- - Adjusted the appearance chance of Star Guardians (Void Room) to reduce the difficulty of the early game. New players have to beat 2 World 1 Zodiacs (any) to unlock the Void room.
- - The 6 regular Star Guardians have been separated into 3 difficulty levels, new players will have to beat the first two to unlock the second two, and beat these two to find the last two.
- - Mana Steal gambits are not able to be evolved into astral rarity anymore, as it is too powerful.
- - Adjusted the prices for Gambit upgrades from The Sandman
- 75, 150, 400 => 100, 200, 400 - â˜„ï¸ hotfix 2.5.1
- Some of the character Signature Spell Prowesses were incorrectly tagged in the Loot Affinity System, causing lower drop rates than intended - â˜„ï¸ hotfix 2.5.2
- Interface
- Tutorial Improvements: - Added hints for the first time the player levels up
- - Added hint to the tutorial regarding the dash cooldown reset when hitting the enemy
- Added tips regarding room rewards (Gambits, Quartz, Keys...etc.) when selecting the next room
- Added the option to turn off room reward tips (on by default)
- Visuals
- Leo and Libra's portrait animations were playing in reverse - â˜„ï¸ hotfix 2.5.2
- New Seasonal Decors: Lunar New Year decorations will appear in the hub for a limited time - â˜„ï¸ hotfix 2.5.2
- Narrative Design
- Russian translation has been completed - â˜„ï¸ hotfix 2.5.1
- New Echoes description was the same for all echoes in Spanish - â˜„ï¸ hotfix 2.5.1
- Miscellaneous
- Negative Gambits now have their own icons.
- Bug Fixes
- The Main Menu social icons would interact weirdly with mouse and produce a lot of noise by playing the SFX repeatedly
- One Andromeda challenge had visible background on the left - â˜„ï¸ hotfix 2.5.1
- The Cursed Telescope new hint wasn't displayed - â˜„ï¸ hotfix 2.5.1
- Auras Magic Weapon III and Warchief Bracers unique effects would conflict if the player had both auras equipped - â˜„ï¸ hotfix 2.5.1
- Auras that trigger effects ""on enemies with full life"" were incorrectly creating the effects infinitely in PvP - â˜„ï¸ hotfix 2.5.2
- - The Hibernian Workshop Team