1. Update 8:
  2. Performance & Optimization
  3. Improved performance for many abilities and visual effects, including geysers, falling leaves, locks, torches, lightning stones, fog, fireflies, blood effects, gates, floating targets, wisp, fire projectiles, Koschei’s lasers, Ghoul effects, Stomp, Fire Breath, Ice Strike, Dash, Shuriken, Tornado, Skorokhod, Mega Shot, and Worm.
  4. Improved performance in several location regions, especially areas with fog
  5. Reduced overall VRAM usage
  6. Improved shadow rendering
  7. Fixed visual artifacts when rendering the hero in the inventory
  8.  
  9. Gameplay & Progression
  10. Fixed a spot in Alaborg, Reeking Forest where the player could get stuck near the brewing cauldrons during the “The Missing Children” quest
  11. Fixed missing quest guidance for the “Find the master’s daughter” step in A Place to Call Your Own in Alaborg
  12. Improved interaction detection for the training spot in the Alaborg inn yard
  13. Added missing route guidance on the map for returning to the Herbalist in the Kodok & Vorosha underground
  14. Fixed incorrect map routes for “Bogatyr Business” and “A Job for a Bogatyr” in Alaborg
  15. Added autosaves in Woodsy Lair between the cave section and the Grimwood boss fight
  16.  
  17. Combat & Mechanics
  18. Fixed an issue where Worm did not properly interrupt archer aiming
  19. Fixed spinning blades dealing damage with their rear side instead of only the dangerous edge
  20. Adjusted trap damage in the Golden Fish cave in Alaborg’s underground
  21. Fixed Tornado not damaging flying demons
  22. Fixed Grimwood not properly following the player around the arena
  23.  
  24. UI & Interface
  25. Fixed ability cards slightly extending beyond the top golden border in the ability menu
  26. Fixed incorrect scrollbar hit detection in the inventory
  27. Fixed the right arrow remaining active in the quick-use menu when there were not enough items for a second page
  28. Fixed default quest icons appearing on many Alaborg and 3/9 Finale quests
  29. Fixed an interaction marker appearing in the house before Kuzya is available there
  30.  
  31. Audio, Dialogue & Cutscenes
  32. Fixed Old Man with Honey’s line being skipped before the voiceover finished in Kodok & Vorosha
  33. Fixed the player being moved too far back when triggering the cutscene with Olaf in Alaborg
  34. Fixed incorrect placement of Enlightened characters in the prologue cutscene
  35. Fixed mugs floating in the air in the prologue if the player reached the frog before Vasili
  36. Fixed repeated camera movement for the chest cutscene on the way to Alaborg
  37.  
  38. Visual & Environment Fixes
  39. Fixed the fire prompt remaining after ice melts in Kodok & Vorosha
  40. Fixed Firebird armor visual glitches in the inventory
  41. Fixed cabbage plants giving turnips when gathered in Alaborg
  42. Fixed a broken texture in the The Missing Caravan quest area where the player could get stuck
  43.  
  44. Update 7:
  45. Gameplay & Exploration
  46. Fixed an issue in Kodok & Vorosha where an unnecessary interaction icon appeared above a blacksmith who only provides trading services
  47. Fixed collision issues on the collapsing bridge in Devil’s Teeth, where the player could continue standing or running after falling
  48. Fixed incorrect sitting behavior near the campfire in the Kodok & Vorosha underground area
  49. Fixed an NPC movement issue in Alaborg after sitting on the log near the fight sequence
  50. Fixed a problem where interaction prompts near Kuzi in the swamp could flicker at certain angles
  51. Fixed a case where players could obtain two copies of the Seven-League Boots ability
  52. Fixed an issue where Tornado could stop dealing damage to enemies it carried
  53. Fixed incorrect camera movement during the cutscene where Knyaginya steals the hand
  54. Fixed an issue where the “kill all enemies” challenge in the Woodsy Lair would not complete after reaching 100% progress
  55. Fixed repeated playback of a guard voice line in Kodok & Vorosha after returning
  56. Fixed an issue preventing players from speaking with Kuzi in the Somber Forest to receive an upgrade
  57. Fixed progression issues in the “A Place to Call Your Own” quest in the Rotten Forest area
  58. Stability & Performance
  59. Fixed a Fatal Error crash that could occur in Alaborg during conversations with Vasiliy and Knyaginya
  60. Fixed cases where character flips/rolls could launch in incorrect directions
  61. Fixed an issue where some player settings and save data would fail to persist correctly
  62.  
  63. Combat & Mechanics
  64. Fixed incorrect behavior of the “Source” stat in equipment descriptions
  65. Fixed an issue where two boss health phases could be removed at once during the Koschei encounter
  66.  
  67. Audio & Localization
  68. Fixed a case in Alaborg where English and Russian voice lines could play simultaneously during child dialogue scenes
  69. Fixed missing audio in the cutscene after defeating Ataman
  70. Fixed EN/ZH localization issues in notifications about possible upgrades
  71.  
  72. Visual & UI Fixes
  73. Fixed visible gray textures beneath pillars in the cannon mini-game (3/9 finale)
  74. Fixed flickering shadows and visual artifacts during the Koschei finishing cutscene
  75. Fixed frequent graybox textures appearing on the ground in the Kodok & Vorosha underground area
  76. Fixed issues with UI interaction indicators and pop-ups in several locations
  77.  
  78. Update 6:
  79. Gameplay & World
  80. Fixed an issue where the frog could get stuck in a leash while following the player
  81. Fixed multiple issues in Kodok & Vorosha where NPC interaction or movement could behave incorrectly
  82. Fixed cases where the player could reach unintended areas (including climbing NPCs or attacking enemies through geometry)
  83. Fixed an issue where enemies near the Stone Pillar would not react or engage in combat
  84. Fixed incorrect collision on terrain (including hill areas and missing collision zones)
  85. Fixed cases where players could fall out of bounds or get stuck in the environment
  86. Fixed issues with moving platforms and interaction points in specific locations
  87.  
  88. Combat & Mechanics
  89. Fixed an issue where Kestrel could behave incorrectly during stance transitions (e.g. stepping backward when switching from sprint to combat)
  90. Fixed incorrect behavior of certain buffs (including resistance bonuses not applying properly)
  91. Fixed an issue where enemies could attack the player from unintended positions
  92.  
  93. Quests & Progression
  94. Fixed issues with quest tracking and incorrect quest switching in certain scenarios
  95. Fixed missing or incorrect quest markers in several situations
  96. Fixed cases where side quests in Alaborg would not update correctly upon reaching the 3/9 finale
  97. Fixed an issue where progression could break after defeating a boss in specific conditions
  98.  
  99. UI & Interface
  100. Fixed an issue where UI menus could not be closed with ESC after opening multiple menus in sequence
  101. Fixed cases where HUD could disappear after certain actions (e.g. starting a mini-game)
  102. Fixed long text descriptions not fitting properly within UI elements
  103. Fixed missing icons and images in the journal
  104.  
  105. Audio & Dialogue
  106. Fixed multiple cases where audio cues could overlap or repeat incorrectly
  107. Fixed incorrect audio playback in interactions (including Alaborg gates)
  108. Fixed issues where dialogue could behave incorrectly or not trigger properly
  109.  
  110. Visual & Camera
  111. Fixed camera issues in Alaborg where it could clip through walls or behave incorrectly near obstacles
  112. Fixed missing animations (including summon animations in certain quest scenarios)
  113. Fixed visual glitches such as incorrect textures and UI elements
  114.  
  115. Economy & Interaction
  116. Fixed incorrect trading behavior with the blacksmith in the 3/9 finale (gold display inconsistencies)
  117. Fixed issues with item descriptions and quest-related text
  118.  
  119. Optimization
  120. Simplified the Eastern Merchant armor set, reducing its performance impact
  121. Optimized master materials for characters, some environment surfaces, and vegetation to improve overall performance
  122. Rebalanced shadow settings, slightly improved quality with fewer issues related to draw distance
  123. Simplified rendering of Koschei’s snakes on low and medium settings
  124. Applied additional optimizations to visual effects to reduce FPS drops in heavy scenes
  125.  
  126. Update 5:
  127. Gameplay & Progression
  128. Fixed an issue in Alaborg where the quest marker near the Stone Pillar could behave incorrectly or not appear on the map
  129. Fixed a bug where the search area circle for quest "Lost in the Somber Forest" would remain visible even when tracking a different quest
  130. Fixed an issue where completing the "The Missing Caravan" quest would not remove quest items from the inventory
  131. Fixed a case where the player could fall through the ground near a jump in the Somber Forest (Alaborg)
  132. Fixed an issue where the player could not reach a chest from a moving platform in the Somber Forest (Alaborg) due to missing collision
  133. Fixed an issue in the 3/9 finale where interacting with the levitating log did not show a quest marker on the map
  134. Fixed a bug where a riddle-related item would not appear correctly in the Kodok and Vorosha area after returning
  135.  
  136. Combat & Mechanics
  137. Fixed an issue where Kestrel would step backward when switching from sprinting to combat stance
  138. Fixed a major FPS drop during the cannon mini-game (3/9 finale) when pillars explode
  139.  
  140. UI & Dialogue
  141. Fixed an issue where long ability descriptions would not fit properly within the UI text block
  142. Fixed missing or placeholder text in several quest descriptions (including "A Place to Call Your Own" and "The Missing Caravan")
  143. Improved quest tracking behavior in certain edge cases
  144.  
  145. Audio & Visual Fixes
  146. Fixed an issue where HP bars could appear incorrectly during the Koschei boss cutscene
  147. Fixed a bug where quest tracking UI appeared during the final cutscene
  148. Fixed untranslated text for the composite bow description
  149.  
  150. Quality of Life
  151. Added autosave at the start of the "The Missing Caravan" quest
  152.  
  153. Update 4.1:
  154. Critical Fix
  155. Fixed a progression-blocking issue introduced in Update #4
  156. Additional Fixes & Improvements
  157. Fixed several gameplay issues affecting enemy behavior and quest flow in specific situations
  158. Fixed additional edge cases where players could get stuck or encounter unintended behavior
  159. Improved stability in certain gameplay scenarios
  160. Fixed minor UI, dialogue, and localization issues reported after the update
  161.  
  162. Update 4:
  163. Performance & Stability
  164. Fixed multiple crashes that could occur in Alaborg, including during key quest moments and exploration
  165. Resolved issues causing severe FPS drops in certain gameplay situations
  166. Improved overall stability in heavier scenes and combat scenarios
  167.  
  168. Gameplay & Progression
  169. Fixed several issues in Koschei’s Castle where enemies would stop reacting to the player, potentially breaking quest flow
  170. Fixed missing quest path indicators for key objectives, restoring proper navigation on the map and minimap
  171. Fixed edge cases where player movement or enemy behavior could lead to getting stuck or falling unintentionally
  172.  
  173. Combat & Mechanics
  174. Fixed a critical issue where the Cozy Set could cause extreme FPS drops, excessive visual effects, and loud audio
  175.  
  176. Dialogue & UI
  177. Fixed dialogue issues in Alaborg where conversations could freeze or skip lines
  178. Increased display time for pop-up messages and dialogue notifications for better readability
  179.  
  180. Audio & Localization
  181. Fixed multiple cases where Russian voice lines were playing in the English version, particularly in Alaborg
  182. Fixed incorrect subtitle language in the final Koschei boss cutscene
  183.  
  184. Visual Fixes
  185. Fixed minor visual issues, including incorrect textures in specific mini-game scenes
  186.  
  187. Update 3:
  188. Performance & Stability
  189. Improved overall game performance, especially in previously problematic areas
  190. Improved performance in Alaborg
  191. Fixed several cases of heavy FPS drops during gameplay
  192. Gameplay Fixes
  193. Fixed an issue where invisible collision on stairs could launch the player upward
  194. Fixed a bug allowing Dash to bypass intended collision boundaries
  195. Fixed an issue where a ghoul could repeat its last movement after being affected by Speedster
  196. Fixed stuttering sound during the Ice Strike ability
  197. Equipment & Mechanics
  198. Fixed an issue where bonus health from equipment was not applied correctly
  199. Fixed incorrect stacking of identical bonuses from multiple gear pieces
  200. UI & Quality of Life
  201. Added an option to disable screen shake
  202. Increased font sizes in dialogue windows, character speech bubbles, and selected UI elements at high resolutions, especially 4K.
  203. Localization
  204. Fixed Russian text appearing in EN and ZH versions of the “A Place of One’s Own” quest
  205.  
  206. Update 2:
  207. What’s fixed in Update #2:
  208. Fixed incorrect control prompts during the cannon mini-game.
  209. Fixed an issue where the unconscious status did not properly prevent bow usage.
  210. Improved inventory performance to reduce heavy FPS drops when opening it.
  211. Fixed an issue where Kestrel could repeatedly turn in place in certain situations.
  212. Fixed missing staircase geometry in Koschei’s Castle that could cause players to fall out of bounds.
  213. Improved text readability on 4K resolutions.
  214. English localization and voiceover fixes
  215. Fixed Russian voice lines playing in the English version in several scenes.
  216. Fixed Brazen’s voice lines playing in Russian in English audio.
  217. Fixed Russian voice lines during the gorodki mini-game in the English version.
  218. Fixed a mixed-language dialogue issue where one character spoke Russian while another spoke English.
  219. Fixed Russian voice lines for mushroom characters in the English version, including dialogue in the 3/9 finale.
  220. Fixed Russian voice lines in the English version of the “Lost Children” quest.
  221.  
  222. Update 1:
  223. Fixes and improvements
  224. Fixed an issue where players could get stuck near the blacksmith area in Vorosha.
  225. Fixed a bug where Grimwood could become stuck in the air after a dash attack, making the fight impossible to finish.
  226.  
  227. Localization
  228. Fixed missing English and Chinese translations for the Toad equipment set.
  229. Fixed missing Chinese localization for the Firebird armor description.
  230. Fixed placeholder text appearing in Spark Companion notifications in Chinese.
  231. Fixed English text appearing in the Save Game / Load Game menu in Chinese localization.
  232. Fixed placeholder text appearing in Tornado notifications across Russian, English, and Chinese.
  233.  
  234. Audio
  235. Fixed an issue in the English version where the Firefly spoke Russian in an early cutscene.
  236. Fixed a dialogue timing issue in the English version of the conversation with Darena, where the voiceover did not match the displayed text.