- Update v1.4.200:
- Frame Generation has been added to the graphics settings menu.
- If you are using a graphics card that supports Frame Generation, you can now enable it from the settings.
- Fixed several minor bugs.
- Update v1.4.000:
- Fixed a bug where, upon dying during the Chapter 4 boss battle, if the most recent Save Data was in "Subspace", the character would fall infinitely, causing the game to become unplayable.
- *If you have already saved while this issue was occurring, allowing Romeo to fall to his death once will restore the game to its normal state.
- Fixed an issue causing the rendering frame rate to drop significantly under specific conditions with DLSS enabled.
- Fixed an issue preventing language settings from being applied correctly under specific conditions.
- Removed the "Upsampling Quality" option from the Graphics Settings menu.
- The "Graphics Quality" option in the Graphics Settings menu has been moved to just below the "Upsampling Method" option.
- FSR3, DLSS, and XeSS quality are now affected by the "Graphics Quality" setting.
- The quality settings for FSR3, DLSS, and XeSS previously offered three levels: Performance, Balance, and Quality. However, since linking them to the "Graphics Quality" setting, they now cover five levels: Low, Medium, High, Very High, and Ultra High.
- *When set to Ultra High, the internal resolution of each upsampler becomes equivalent to 100%, functioning as an anti-aliasing feature.