1. Update v1.3.5:
  2. Gameplay
  3.  
  4. - Fixed: The fuse puzzle items will now display if players loaded a previous save that had the fuses placed in the puzzle.
  5.  
  6. Update v1.3.4:
  7. Gameplay
  8. - Fixed: The letter puzzle items will now display if players loaded a previous save that had the items placed in the puzzle.
  9.  
  10. - Fixed: The fuse puzzle items will now display if players loaded a previous save that had the fuses placed in the puzzle.
  11.  
  12. Update v1.3.3:
  13. Gameplay
  14. - Fixed: Collecting all weapons would not unlock the Hoplophile achievement
  15.  
  16. - Fixed: Costumes appeared to duplicate, and Caroline would become invisible
  17.  
  18. - Fixed: Equipping and unequipping the Lighter caused the darkness mechanic to break
  19.  
  20. - Fixed: Player now receives Joseph's diary "02. The Sacred Book of the Nephilim" after interacting with Joseph
  21.  
  22. - Fixed: Issue where Joseph's diary could be duplicated
  23.  
  24. - Fixed: Incorrect icon displayed if upgrading the Shotgun with only the second upgrade
  25.  
  26. - Fixed: Player could break wooden crates in the Sewers without having the Detachable Flashlight equipped
  27.  
  28. - Fixed: Players now correctly receive items from wooden crates in School East Corridor B
  29.  
  30. - Fixed: Animation issue with ladders when aiming
  31.  
  32. - Fixed: Sandbag collision clipping through pillar in the Cloister
  33.  
  34. - Fixed: Traps could push Caroline on top of environmental objects
  35.  
  36. - Fixed: Unable to interact with the wardrobe in the Guest room for a second time
  37.  
  38. - Fixed: Players could teleport from the Commercial District to the Mall when interacting with a car trunk
  39.  
  40. - Fixed: Joseph would still be present in the Processing Plant after leaving the scene
  41.  
  42. - Fixed: Lower Wing elevator became unusable and displayed a message about insufficient power
  43.  
  44. - Fixed: Camera would become locked when skipping the VHS cutscene in the Processing Plant
  45.  
  46. - Fixed: Players could get stuck in an alcove in the Cemetery
  47.  
  48. - Fixed: Players lost control of the plant trolley in the Playground
  49.  
  50. - Fixed: Undercroft elevator became unusable and displayed a message about insufficient power
  51.  
  52. - Fixed: Camera would not update correctly in the Containment Ward
  53.  
  54. - Added pointing statues in particular locations to hint at hidden items
  55.  
  56. - Fixed: Save files were mistakenly overwritten in the background of the save/load menu
  57.  
  58. - Fixed: Controller vibration for heartbeats continued when the game was paused
  59.  
  60. - Fixed: Results screen would show incorrect data for saves recorded and healing items used
  61.  
  62. - The Windows key can no longer be bound to an input
  63.  
  64. - Fixed: The center Cryptex dial will sometimes rotate on pickup
  65.  
  66. - Fixed: The letter puzzle in the Cemetery would sometimes not complete
  67.  
  68. - Fixed: The letter puzzle in the Cemetery could be completed with the wrong solution
  69.  
  70. - Fixed: Issue where fuses would disappear from the inventory
  71.  
  72. - Fixed: On rare occasions, Iron Maiden's mask would not open
  73.  
  74. - Fixed: Camera issues during the Harvester boss fight when transitioning from cutscenes
  75.  
  76. - Fixed: Dr Hertz defeat cutscene was in 4:3 aspect ratio
  77.  
  78. - Fixed: Caroline's self-healing would be disabled when dying in the Dr Hertz boss fight (Assisted difficulty)
  79.  
  80. - Fixed: Pighead would not get electrocuted
  81.  
  82. - Fixed: On rare occasions, the final boss would only fire lasers
  83.  
  84. - Fixed: Being grabbed by multiple ghosts caused a soft lock
  85.  
  86. - Fixed: Enemies spawning incorrectly when exiting the School
  87.  
  88. - Fixed: Diver enemies could knock Caroline through walls
  89.  
  90.  
  91. Visuals
  92. - Fixed: Caroline's neck during cutscenes when wearing the police costume
  93.  
  94. - Fixed: Caroline's hair textures during opening cutscenes
  95.  
  96. - Fixed: Tree clipping in the South Corridor 2F next to the dead nun
  97.  
  98. - Removed the stairs icon in the West Corridor (Convent)
  99.  
  100. - Fixed: Shimmers could be seen through walls in the Dining Room
  101.  
  102. - Added a shimmer effect to the Manual Jack
  103.  
  104. - Cemetery B1 map has been updated to display the corridor in the Burial Chamber
  105.  
  106.  
  107. Audio
  108. - Added SFX when turning on the electric generator in Subject Containment
  109.  
  110. - Added SFX to the final boss tentacles upon defeat
  111.  
  112.  
  113. Localisation and Text
  114. - Fixed: The word "Electrical" was missing in the Symbol Paper model
  115.  
  116. - Fixed: Room names were cut off in the Upper Wing and Reception on the Processing Plant map
  117.  
  118. Update v1.3.2:
  119. Gameplay
  120.  
  121. - Fixed: Registry achievement unlock condition
  122.  
  123. - Fixed: Master Key achievement unlock condition
  124.  
  125. - Fixed: Hoplophile achievement unlock condition
  126.  
  127. - Fixed: Serial Killer achievement unlock condition
  128.  
  129. - Fixed: Vindication achievement unlock condition
  130.  
  131. - Fixed: Ranger achievement unlock condition
  132.  
  133. - Fixed: Upper Wing elevator became unusable and displayed a message about insufficient power
  134.  
  135. - Fixed: Warehouse elevator became unusable and displayed a message about insufficient power
  136.  
  137. - Fixed: School elevator became unusable and displayed a message about insufficient power
  138.  
  139. - Fixed: Burial Chamber elevator became unusable and displayed a message about insufficient power
  140.  
  141. - Fixed: Players could go out of bounds in the Cemetery Grounds
  142.  
  143. - Fixed: Players could go out of bounds in the Arcade
  144.  
  145. - Fixed: The darkness mechanic not triggering in the Lower Wing
  146.  
  147. - Fixed: Joseph's diary, "03. The Dark Book is Here!", could be obtained twice
  148.  
  149. - Removed the (unintended) fifth Joseph diary entry
  150.  
  151. - Fixed: Players could lose control of the Kitchen and the Playground moveable objects
  152.  
  153. - Fixed: Unlocked Laboratory door would lock again when leaving the area
  154.  
  155. - Fixed: Elevator Passage elevator to the Ancient Temple became unusable and displayed a message about insufficient  power
  156.  
  157. - Fixed: Soft lock when pressing the change target input
  158.  
  159. - Fixed: Soft lock in the Iron Maiden boss fight when interacting with the boss during stand-up animation
  160.  
  161. - Fixed: Item pick-up interactions in the Iron Maiden boss fight were unresponsive
  162.  
  163. - Fixed: Iron Maiden jumped to downed animation if hit during the roar animation
  164.  
  165. - Fixed: Iron Maiden cutscene would freeze if the inventory was open upon Iron Maiden's defeat
  166.  
  167. - Fixed: Soft lock in the Harvester boss fight
  168.  
  169. - Fixed: An unusable Harpoon could be collected after the Harvester was defeated
  170.  
  171. - Fixed: Dr Hertz boss entered down stage before all other enemies were defeated
  172.  
  173. - Added additional visuals to Dr Hertz defeat animation
  174.  
  175. - Fixed: Caroline's death animation would be in mid-air when killed by Pighead's grab attack
  176.  
  177. - Fixed: Lighting in Pighead defeated cutscene
  178.  
  179. - Fixed: The final boss would sometimes stop attacking
  180.  
  181. - Fixed: The final boss could be damaged during its invulnerable stage
  182.  
  183. - Fixed: Game crashed after defeating the final boss while spamming multiple inputs during cutscenes
  184.  
  185. - Tweaked the final boss's animations during the close-up camera
  186.  
  187. - Fixed: Enemies in the South Corridor were unaffected by Nailer shots
  188.  
  189. - Fixed: Invisible enemies in the Computer Lab
  190.  
  191. - Fixed: Enemy behaviour in the Janitor's Room tunnel
  192.  
  193. - Fixed: Turning off DLC costumes removed the white t-shirt outfit
  194.  
  195. - Fixed: Keyboard and mouse input rebinding not functioning correctly
  196.  
  197. - Fixed: Aiming issue when changing from controller Type C to keyboard and mouse controls
  198.  
  199. - Fixed: 3rd and 4th save slots did not work as intended
  200.  
  201. - Fixed: Cryptex interaction soft lock
  202.  
  203. - Fixed: Players could get stuck in the environment after completing the Pharmacy fridge puzzle
  204.  
  205. - Fixed: The VHS Tape - Freezer item could be removed from the VHS player in the Conference Room
  206.  
  207. - Fixed: Third reliquary piece could sometimes be blocked by an invisible placeholder item
  208.  
  209. - Fixed: Reliquary pieces would sometimes disappear when leaving the area
  210.  
  211. - Fixed: Four Horsemen puzzle interaction soft lock
  212.  
  213. - Fixed: Four Horsemen puzzle soft lock when closing the interact window quickly after pressing a rotate button
  214.  
  215. - Fixed: Fuses would sometimes disappear after being placed in the Generator Room fuse board slots
  216.  
  217. - Fixed: Hawk Figurine could not be obtained if the safe in the Other Side was closed
  218.  
  219. - Fixed: Church elevator will sometimes display "No power"
  220.  
  221.  
  222. Localisation and Text
  223.  
  224. - Changed the description of Gasoline, Coil Nails, Acid Test Tubes, and Powder and Shot to inform players that these are ammo items (still missing in PT-BR)
  225.  
  226. - Fixed: Incorrect text when attempting to combine items with the Shotgun
  227.  
  228. - Fixed: Typo for Extended Automatic Nailer (EN)
  229.  
  230. - Fixed: Results screen displayed an incorrect number of enemies killed
  231.  
  232. - Fixed: Typo in Sister Miriam's diary, "04. Sister Inquisitor" (EN)
  233.  
  234. - Implemented the missing translation when interacting with the table in the Torture Museum
  235.  
  236. - Fixed: Text disappeared too quickly on Chapter House door puzzle
  237.  
  238. - Fixed: French translation during Crematorium cutscene
  239.  
  240. - Fixed: Incorrect text displayed when examining the Cassette Player for the first time
  241.  
  242. - Fixed: Incorrect interaction text in Upper Wing
  243.  
  244. - Fixed: Incorrect text displayed when examining the Club Key
  245.  
  246. - The credits have been updated
  247.  
  248.  
  249. Visuals
  250.  
  251. - Fixed: V-Sync not working as intended
  252.  
  253. - Fixed: Enemy death animation would repeat
  254.  
  255. - Fixed: Ammo count remained in quickslot after weapon shortcut was changed
  256.  
  257. - Fixed: Button layout Type C displayed the wrong button icon when being grabbed by enemies
  258.  
  259. - Fixed: Caroline disappeared from cutscenes
  260.  
  261. - Fixed: Lighting issue when interacting with the judas cradle in the Torture Museum
  262.  
  263. - Fixed: Trench coat outfit would disappear in the Iron Maiden defeated cutscene
  264.  
  265. - Fixed: Plant Sprayer model incorrect textures
  266.  
  267. - Fixed: Lighting issue in Butcher Shop Cellar
  268.  
  269. - Added missing elevator map icons in Reception
  270.  
  271. - Fixed: Slaughter Room door lights would turn off after leaving the room
  272.  
  273. - Fixed: Cemetery constellation boards obscured by descriptive text
  274.  
  275. - Fixed: Camera issue in Mass Grave (Other Side)
  276.  
  277. - Fixed: Computer Lab combination key icon not displayed on the map after interaction
  278.  
  279. - Fixed: Girls' Restroom mirror candles obscured by poor lighting
  280.  
  281. - Fixed: Apple Seeds reappeared after the Classroom 103 puzzle was completed
  282.  
  283. - The brightness has been increased during the bad ending cutscene
  284.  
  285. - Fixed: VHS puzzle icons not updating on the map after completion
  286.  
  287. - Fixed: Incorrect Unreal Engine icon on taskbar
  288.  
  289.  
  290. Audio
  291.  
  292. - Fixed: The shadows audio continued after death
  293.  
  294. - Fixed: Some items contained within breakables objects missing SFX
  295.  
  296. - Implemented the missing brazen bull SFX
  297.  
  298. - Implemented the missing blood statue SFX
  299.  
  300. - Reduced the volume of the steam pipe SFX
  301.  
  302. - Corrected the School Basement elevator interaction SFX
  303.  
  304. - Fixed: Classroom 103 teacher breathing SFX continued after completing the puzzle
  305.  
  306. - Implemented the missing Bunker elevator doors SFX
  307.  
  308. - Fixed: Dr Hertz boss fight music would end without looping