- Update v1.3.5:
- Gameplay
- - Fixed: The fuse puzzle items will now display if players loaded a previous save that had the fuses placed in the puzzle.
- Update v1.3.4:
- Gameplay
- - Fixed: The letter puzzle items will now display if players loaded a previous save that had the items placed in the puzzle.
- - Fixed: The fuse puzzle items will now display if players loaded a previous save that had the fuses placed in the puzzle.
- Update v1.3.3:
- Gameplay
- - Fixed: Collecting all weapons would not unlock the Hoplophile achievement
- - Fixed: Costumes appeared to duplicate, and Caroline would become invisible
- - Fixed: Equipping and unequipping the Lighter caused the darkness mechanic to break
- - Fixed: Player now receives Joseph's diary "02. The Sacred Book of the Nephilim" after interacting with Joseph
- - Fixed: Issue where Joseph's diary could be duplicated
- - Fixed: Incorrect icon displayed if upgrading the Shotgun with only the second upgrade
- - Fixed: Player could break wooden crates in the Sewers without having the Detachable Flashlight equipped
- - Fixed: Players now correctly receive items from wooden crates in School East Corridor B
- - Fixed: Animation issue with ladders when aiming
- - Fixed: Sandbag collision clipping through pillar in the Cloister
- - Fixed: Traps could push Caroline on top of environmental objects
- - Fixed: Unable to interact with the wardrobe in the Guest room for a second time
- - Fixed: Players could teleport from the Commercial District to the Mall when interacting with a car trunk
- - Fixed: Joseph would still be present in the Processing Plant after leaving the scene
- - Fixed: Lower Wing elevator became unusable and displayed a message about insufficient power
- - Fixed: Camera would become locked when skipping the VHS cutscene in the Processing Plant
- - Fixed: Players could get stuck in an alcove in the Cemetery
- - Fixed: Players lost control of the plant trolley in the Playground
- - Fixed: Undercroft elevator became unusable and displayed a message about insufficient power
- - Fixed: Camera would not update correctly in the Containment Ward
- - Added pointing statues in particular locations to hint at hidden items
- - Fixed: Save files were mistakenly overwritten in the background of the save/load menu
- - Fixed: Controller vibration for heartbeats continued when the game was paused
- - Fixed: Results screen would show incorrect data for saves recorded and healing items used
- - The Windows key can no longer be bound to an input
- - Fixed: The center Cryptex dial will sometimes rotate on pickup
- - Fixed: The letter puzzle in the Cemetery would sometimes not complete
- - Fixed: The letter puzzle in the Cemetery could be completed with the wrong solution
- - Fixed: Issue where fuses would disappear from the inventory
- - Fixed: On rare occasions, Iron Maiden's mask would not open
- - Fixed: Camera issues during the Harvester boss fight when transitioning from cutscenes
- - Fixed: Dr Hertz defeat cutscene was in 4:3 aspect ratio
- - Fixed: Caroline's self-healing would be disabled when dying in the Dr Hertz boss fight (Assisted difficulty)
- - Fixed: Pighead would not get electrocuted
- - Fixed: On rare occasions, the final boss would only fire lasers
- - Fixed: Being grabbed by multiple ghosts caused a soft lock
- - Fixed: Enemies spawning incorrectly when exiting the School
- - Fixed: Diver enemies could knock Caroline through walls
- Visuals
- - Fixed: Caroline's neck during cutscenes when wearing the police costume
- - Fixed: Caroline's hair textures during opening cutscenes
- - Fixed: Tree clipping in the South Corridor 2F next to the dead nun
- - Removed the stairs icon in the West Corridor (Convent)
- - Fixed: Shimmers could be seen through walls in the Dining Room
- - Added a shimmer effect to the Manual Jack
- - Cemetery B1 map has been updated to display the corridor in the Burial Chamber
- Audio
- - Added SFX when turning on the electric generator in Subject Containment
- - Added SFX to the final boss tentacles upon defeat
- Localisation and Text
- - Fixed: The word "Electrical" was missing in the Symbol Paper model
- - Fixed: Room names were cut off in the Upper Wing and Reception on the Processing Plant map
- Update v1.3.2:
- Gameplay
- - Fixed: Registry achievement unlock condition
- - Fixed: Master Key achievement unlock condition
- - Fixed: Hoplophile achievement unlock condition
- - Fixed: Serial Killer achievement unlock condition
- - Fixed: Vindication achievement unlock condition
- - Fixed: Ranger achievement unlock condition
- - Fixed: Upper Wing elevator became unusable and displayed a message about insufficient power
- - Fixed: Warehouse elevator became unusable and displayed a message about insufficient power
- - Fixed: School elevator became unusable and displayed a message about insufficient power
- - Fixed: Burial Chamber elevator became unusable and displayed a message about insufficient power
- - Fixed: Players could go out of bounds in the Cemetery Grounds
- - Fixed: Players could go out of bounds in the Arcade
- - Fixed: The darkness mechanic not triggering in the Lower Wing
- - Fixed: Joseph's diary, "03. The Dark Book is Here!", could be obtained twice
- - Removed the (unintended) fifth Joseph diary entry
- - Fixed: Players could lose control of the Kitchen and the Playground moveable objects
- - Fixed: Unlocked Laboratory door would lock again when leaving the area
- - Fixed: Elevator Passage elevator to the Ancient Temple became unusable and displayed a message about insufficient power
- - Fixed: Soft lock when pressing the change target input
- - Fixed: Soft lock in the Iron Maiden boss fight when interacting with the boss during stand-up animation
- - Fixed: Item pick-up interactions in the Iron Maiden boss fight were unresponsive
- - Fixed: Iron Maiden jumped to downed animation if hit during the roar animation
- - Fixed: Iron Maiden cutscene would freeze if the inventory was open upon Iron Maiden's defeat
- - Fixed: Soft lock in the Harvester boss fight
- - Fixed: An unusable Harpoon could be collected after the Harvester was defeated
- - Fixed: Dr Hertz boss entered down stage before all other enemies were defeated
- - Added additional visuals to Dr Hertz defeat animation
- - Fixed: Caroline's death animation would be in mid-air when killed by Pighead's grab attack
- - Fixed: Lighting in Pighead defeated cutscene
- - Fixed: The final boss would sometimes stop attacking
- - Fixed: The final boss could be damaged during its invulnerable stage
- - Fixed: Game crashed after defeating the final boss while spamming multiple inputs during cutscenes
- - Tweaked the final boss's animations during the close-up camera
- - Fixed: Enemies in the South Corridor were unaffected by Nailer shots
- - Fixed: Invisible enemies in the Computer Lab
- - Fixed: Enemy behaviour in the Janitor's Room tunnel
- - Fixed: Turning off DLC costumes removed the white t-shirt outfit
- - Fixed: Keyboard and mouse input rebinding not functioning correctly
- - Fixed: Aiming issue when changing from controller Type C to keyboard and mouse controls
- - Fixed: 3rd and 4th save slots did not work as intended
- - Fixed: Cryptex interaction soft lock
- - Fixed: Players could get stuck in the environment after completing the Pharmacy fridge puzzle
- - Fixed: The VHS Tape - Freezer item could be removed from the VHS player in the Conference Room
- - Fixed: Third reliquary piece could sometimes be blocked by an invisible placeholder item
- - Fixed: Reliquary pieces would sometimes disappear when leaving the area
- - Fixed: Four Horsemen puzzle interaction soft lock
- - Fixed: Four Horsemen puzzle soft lock when closing the interact window quickly after pressing a rotate button
- - Fixed: Fuses would sometimes disappear after being placed in the Generator Room fuse board slots
- - Fixed: Hawk Figurine could not be obtained if the safe in the Other Side was closed
- - Fixed: Church elevator will sometimes display "No power"
- Localisation and Text
- - Changed the description of Gasoline, Coil Nails, Acid Test Tubes, and Powder and Shot to inform players that these are ammo items (still missing in PT-BR)
- - Fixed: Incorrect text when attempting to combine items with the Shotgun
- - Fixed: Typo for Extended Automatic Nailer (EN)
- - Fixed: Results screen displayed an incorrect number of enemies killed
- - Fixed: Typo in Sister Miriam's diary, "04. Sister Inquisitor" (EN)
- - Implemented the missing translation when interacting with the table in the Torture Museum
- - Fixed: Text disappeared too quickly on Chapter House door puzzle
- - Fixed: French translation during Crematorium cutscene
- - Fixed: Incorrect text displayed when examining the Cassette Player for the first time
- - Fixed: Incorrect interaction text in Upper Wing
- - Fixed: Incorrect text displayed when examining the Club Key
- - The credits have been updated
- Visuals
- - Fixed: V-Sync not working as intended
- - Fixed: Enemy death animation would repeat
- - Fixed: Ammo count remained in quickslot after weapon shortcut was changed
- - Fixed: Button layout Type C displayed the wrong button icon when being grabbed by enemies
- - Fixed: Caroline disappeared from cutscenes
- - Fixed: Lighting issue when interacting with the judas cradle in the Torture Museum
- - Fixed: Trench coat outfit would disappear in the Iron Maiden defeated cutscene
- - Fixed: Plant Sprayer model incorrect textures
- - Fixed: Lighting issue in Butcher Shop Cellar
- - Added missing elevator map icons in Reception
- - Fixed: Slaughter Room door lights would turn off after leaving the room
- - Fixed: Cemetery constellation boards obscured by descriptive text
- - Fixed: Camera issue in Mass Grave (Other Side)
- - Fixed: Computer Lab combination key icon not displayed on the map after interaction
- - Fixed: Girls' Restroom mirror candles obscured by poor lighting
- - Fixed: Apple Seeds reappeared after the Classroom 103 puzzle was completed
- - The brightness has been increased during the bad ending cutscene
- - Fixed: VHS puzzle icons not updating on the map after completion
- - Fixed: Incorrect Unreal Engine icon on taskbar
- Audio
- - Fixed: The shadows audio continued after death
- - Fixed: Some items contained within breakables objects missing SFX
- - Implemented the missing brazen bull SFX
- - Implemented the missing blood statue SFX
- - Reduced the volume of the steam pipe SFX
- - Corrected the School Basement elevator interaction SFX
- - Fixed: Classroom 103 teacher breathing SFX continued after completing the puzzle
- - Implemented the missing Bunker elevator doors SFX
- - Fixed: Dr Hertz boss fight music would end without looping