- Update v1.19g:
- - Fixed 102 safe
- - Radar now also shows policemen position
- - Using an ability voucher on a used up ability will reset it's cooldown
- - You can lock on detected items while using the scanner
- - NPCs stay down for a while longer
- - Increased voice chat sound quality
- - Minor optimizations
- Update v1.19f:
- - Invisibility tool has a visible timer
- - Night crickets sound is quieter
- - Fixed radar not working in co-op
- - Fixed Big Box console always spawning as locked in the hideout
- - Memory management optimizations
- Update v1.19e:
- - You can keep running with no stamina, but you're slower
- - You can click on radar icons to spawn a marker on them
- - Added 'military receiver' tutorial to pause menu tutorials
- - 'Police' golden card now reduces the amount of places policemen search
- - Fixed banana
- - Police drone is louder
- - Safe unlocking minigame was made easier (with or without stethoscope)
- - Stethoscope is cheaper
- - Increased night time slightly
- - Scanner UI improvements
- - Fixed items falling into the chest
- - Repair ability can be used in the hideout
- - Base weapon throw force increased
- - Decreased stamina drain while jumping / fence climbing
- - Minor optimizations
- Update v1.19d:
- - Fixed radar not working
- - Improvements to AI
- - Patrolling policeman has received a new model
- - Patrolling policeman no longer has a taser, instead he uses a baton
- - AC Gas reaches the basement of 101 now
- Update v1.19c:
- - Policeman takes a bit longer to call for backup when chasing you
- - Policeman backup call system improved; added delay so you can't stack 3 stars just from running away
- - Police drone leaves when you have 3 stars (helicopter is enough of a headache)
- - Further difficulty improvements
- - Pro difficulty toned down slightly
- - Police helicopter can miss shots
- - Slightly decreased policemen run speed
- - Fixed Gaming PC not counting as VIP item
- Update v1.19b:
- - Military receiver is no longer chance based (always works)
- - Added visible map borders
- - Police difficulty improvements
- - Security level for location is increased only if you have at least 2 police stars
- - Police drone will spawn only on Pro and Master difficulty
- - NPCs get tired and move slower after a longer chase
- - Base player run speed increased (1.9 to 1.95)
- - Removed XeSS since it makes performance worse for some reason
- - 'Complete on difficulty' challenges are now also completed when difficulty is higher than the specified one
- - Rebinding the same keys to multiple actions is now allowed
- Update v1.19a:
- - Toned down police difficulty
- - Patrolling policeman will only attack if a crime was reported
- Update v1.19:
- - Added a game version checker to prevent mismatch during online play
- - Added police drones (they spawn at 2 stars or when location security level is raised)
- - Enlarged drop off boxes (for real this time)
- - Fixed 105 gate sound being too loud
- - Fixed bug when winning completionist mode and at the same time returning to the hideout, which ruined the game save
- - Items dropped at death are now marked
- - Improved fence climbing at an angle
- - Removed cash penalty for police being called. Instead, general awareness of NPCs is increased for a few in-game hours
- - Police sweeps a larger area during searches, based on where you were last seen
- - When NPCs are searching and are in their 'stand and look around' phase, their sight is enhanced
- - Decreased stamina drain while running during a police chase
- - Increased hacking minigame symbol change timer
- - You are harder to hit with a taser while moving around
- - Added an effect when attacking various objects
- - Stamina cooldown is much faster when you're not moving
- - Added a keybinding for rotating the lock (lockpicking minigame)
- - Increased XP received after a successful night
- - Increased delivery drone speed
- - Possibly fixed the bug when host is stuck on "waiting for other players" while other players can move around
- - Re-added FSR 3.1, added XeSS
- Update v1.18a:
- Fixed day count going nuts after midnight
- Update v1.18:
- Improvements to the scoring system (to prevent cheating),
- Fixed not being able to vault over the fence near 212,
- Improved safe code generation,
- Increased chance for NPCs to sleep on Rural St.
- The current day now advances when you return from the map, not before loading into it.
- You no longer lose the 'Basic lockpicking' skill after failing hardcore mode,
- Increased spawn rates for VIP items and skill leaflets on all difficulties,
- Added blue vase spawn to 212,
- Fixed NPCs that were going under your truck in Lakeside St.
- Fixed the invisible trap wire in 208.
- Enlarged Lakeside St. drop-off boxes,
- Fixed 204A security keypad bug,
- Fixed the loud, broken gate sound.
- Minor script optimizations
- Update v1.17:
- - Fixed the issue where you can't interact with anything in the hideout
- - Fixed safe bug (208 job)
- - Fixed furniture repositioning bug, where you could still interact with other items
- - Fixed not being able to complete 'destroy window' timed jobs
- - Resolved the duplication issue where the client loses connection and their inventory is not saved
- - Added blue vase spawn in 102
- Update v1.16:
- - Fixed missing VIP loot in the heist
- - Increased drop off box size in Lakeside St.
- - Improved the game loading mechanic (hopefully resolves the black screen issue)
- Update v1.15:
- - Reworked main menu
- - Sped up 'hold to move through window' key press
- - Decreased NPC taser shot distance
- - Fixed not being able to open chat while carrying items
- - Night length increased further
- - Fixed repeating voice line when failing the quota
- - Added local avoidance around players for NPCs to prevent being pushed into walls
- - Toned down wandering policemen (slower anger growth)
- - Improved save data system; corrupted saves are now detected and the player is informed about the backup
- - Possibly fixed corrupted save file on quitting the game forcefully
- Update v1.14:
- - When a security camera detects you, it will get marked first before alerting NPCs
- - Cameras now only detects a player if he's actively moving around
- - Disabled player to player collisions to prevent blocking each other
- - When player is inside the building, doors of that building become unlocked
- - Item markers not spawning fixed
- - Increased night length slightly, allowing for a more chilled out experience
- - Improvements made to stolen items being detected through walls
- - Added an extra marker on dead player's bodies for better visibility
- Update v1.13:
- Reworked the region selection menu
- Added the golden card tutorial in the pause menu
- Expanded difficulty setting descriptions
- Update v1.12:
- Reworked save slot selection menu
- Added one extra save slot (total of 4)
- NPCs finding stolen items now depends on the difficulty setting
- Added a warning when trying to start a new game on an existing save file
- Update v1.11:
- Fixed golden cards not working: blind and doors.
- Added backups to save files (up to 3)
- Update v1.1:
- New game mode: Endless. Play without a time limit
- Added FSR 3.1 as an antialiasing setting
- 'Deadline' golden card now increases the quota deadline by 1 day
- Bathtub collision fix
- Minor UI fixes
- Added new stat at the computer: Unlocked skills
- Fixed stolen items not being noticed by NPCs
- Improved stutter while finalizing quota
- Fixed 'last day' warning not disappearing
- Added key prompt for unstucking in the top corner
- Update v1.04:
- Made overall difficulty a bit more forgiving
- Basic lockpicking is now easier
- Added a setting to limit max players in co-op (main menu)
- NPCs cool down faster (anger meter drops quicker)
- Stamina now regenerates faster
- “Return to hideout†timer in the morning increased from 30 to 60 seconds
- Update v1.03:
- Increased timeout from 30 to 90 seconds
- Increased damage done by the player to NPCs
- Increased gained bonus experience at the end of the night
- Improvements for server connections
- Update v1.01:
- Improved run toggle
- Improved police AI slightly
- Reduced suggested GPU memory from 4 to 2GB