1. Update v1.2.10:
  2. Introduce Intel XeSS SR support.
  3. Fix an issue where the delay for active voice dialogue lines might be inappropriate for some audio/text language combinations.
  4. Improve out-of-the-box performance on dedicated Intel GPUs and integrated AMD GPUs by providing a more fine-grained automatic configuration of host write buffering behaviour.
  5.  
  6. Update v1.2.8:
  7. Introduce a TAA anti-aliasing option.
  8. Introduce DLSS3 and DLSS4 graphics options for compatible hardware.
  9. Always render 3D UI at 100% scale, even if the render scale is below 100%.
  10. Always render expanded minimap UI at 100% scale, even if the render scale is below 100%.
  11. Always render the time chart illustration UI at least at 100% scale, even if the render scale is below 100%.
  12. Load the default graphics preset on game start if no settings file is present, and adjust the preset logic to use DLSS on compatible systems.
  13. Fix the behaviour of the "Camera Auto Center" and "Slope Adjust" options.
  14. Fix the potential temporary loss of background blur in the settings menu upon changing some graphics settings.
  15. Prevent mouse scrolling on the Cube Analysis result screen from wrapping around the list in a surprising way.
  16. Prevent specific soft-locks which could occur when having a direct shortcut action binding which conflicts with another action.
  17. Fix an issue with loading the latest save on startup when all 225 save slots are used.
  18.  
  19. Update v1.1.8:
  20. Optimize loading time performance by reducing file metadata lookups.
  21. Fix basketball minigame ball motion FPS dependence.
  22. Fix some specific scripted animations being locked to 30 FPS (sitar player, falling armor).
  23. Improve performance in the Marduk Support Shop in the Märchen Garten.
  24. Force black bars during movie playback at aspect ratios where this is required when idle on the title screen.
  25. Prevent direct shortcut menu actions from triggering while in turn battles or during the drone minigames.
  26. Fix button prompts when applying Droplets.
  27. Offer the choice to have Steam verify the game's integrity when a crash occurs while running with Steam enabled. We've noticed that several reported crashes are caused by corrupted game content, this should make verifying that easier for everyone.
  28.  
  29. Update v1.1.7:
  30. [Feature]: Add Steam Timeline markers when a new BGM track is played, if BGM information is enabled. This e.g. allows you to quickly check the name of a music track that started playing recently.
  31. Fix a rare potential soft-lock in battle when an enemy interrupts themselves during casting an art with an S-Break.
  32. Fix mouse scrolling in shop menus with more than 8 party members.
  33. Fix mouse menu navigation in exchange menus for all kinds of Sepith.
  34. Fix alignment of Camp/Tactics menu for wide aspect ratios.
  35. Fix dynamic button prompt for scrolling displayed in shop menus.
  36. Fix handling of cinematic bars when entering the Märchen Garten.
  37. Correctly update Sepith/EP when opening orbment slots with mouse.
  38. Check for direct field shortcuts only when the shortcut menu is closed.
  39.  
  40. Update v1.1.5:
  41. Solve an issue which prevented the creation of game saves on some configurations.
  42. Prevent the first auto save and system save of Trails through Daybreak I being written after choosing to load a clear save from that game.
  43.  
  44. Update v1.1.3:
  45. Prevent startup crashes on systems with very unusual number formatting locale settings
  46. Implement mouse wheel zoom for the camp/costume menu
  47. No longer display the BGM information for "pinch" battle music every turn when in the pinch state in a command battle and "Always" is selected as the BGM information mode
  48. Fix light probes on one specific map
  49. Add a space between item descriptions and counts in the in-game achievements rewards display