- Update v1.16.1:
- No changelog was popsted.
- Update v1.16.0:
- Major Changes
- Storms — lightning, rolling thunder, and strong gusts of wind. Stormy weather and lightning can be enabled in the weather settings.
- Volumetric Lighting — light scatters through the air, creating volumetric rays in fog and bad weather. Car headlights get volumetric lighting too.
- Reworked Car Materials — car paint looks more realistic in any lighting.
- Livery Editor
- Undo and redo
- Up to 700 layers
- New projection mode and projection depth and angle limits
- Decal opacity
- HEX color codes and a tab with already used colors
- Favorite decals
- New Features
- Rivals Leaderboard — participants' positions and time gaps right during the race: in clubs, drag, duels, Runlist, and custom rooms.
- HUD Customization — move, resize, or disable interface elements.
- Cameras — a new camera, adjustable height, offset, FOV, and shake, horizon stabilization, and a cinematic idle camera in Free Ride.
- Photo Mode
- Weather and time of day control, freeze time
- Headlight and blinker controls
- Cinematic grain effect
- Free drone camera and a dedicated Photo Mode key
- Drag Races
- Burn only once, at the start of a race
- Skip rounds
- More realistic rival burnouts
- Improvements & Optimization
- Vegetation reacts to wind and your car
- Raindrops on car windows, refined rain and tire sounds
- Improved netcode and a new soft collision system
- Render distance independent of presets, graphics settings descriptions
- Minimap rotation, in-car speedometer in km/h or mph
- Faster startup, fewer FPS drops, updated graphics engine
- Car Changes
- LL2 engine power reduced
- Fixes
- Rain under bridges and in tunnels, black raindrops, fog in menus
- Photo Mode and Spectator Mode issues
- TAL collisions, FGT cockpit camera
- Steam Workshop issues
- General bug fixes and performance improvements