1. Update v1.2d:
  2. FIX    #1659 - Fireangel now properly works with melee
  3. FIX    #1658 - speedloader perk and AMP perk now work consistently
  4. FIX    #1656 - consistent UI buff line updates
  5. FIX    #1657 - fixed grenade UI target area coloring
  6. FIX    #1618 - journal entries will not archive entering minilevels
  7. FIX    #1657 - fixed color for torrent SMG
  8.  
  9. Update v1.2c:
  10. FIX    #1647 - fixed Vampyre crash on bot kill
  11. FIX    #1647 - fixed exalted summons portals staying after timeout
  12. FIX    #1647 - fixed mouse pathing through automatic doors
  13. FIX    #1647 - fixed last two help topics not showing up
  14. FIX    #1647 - fixed "BFT splash" appearing in exotics list
  15. FIX    #1647 - fixed tactical rifle aim assist
  16.  
  17. Update v1.2:
  18. NEW    #1174 - Mouse support (experimental)
  19. NEW    #1591 - 13 new early game exotics!
  20. NEW    #1591 - plasma SMG added (and ADV variants)
  21. NEW    #1584 - 3 unique SMGs added! (early, mid and late)
  22. NEW    #1652 - 5 new perks for ADV weapons added
  23. CHANGE #1602 - Vampyre works with non-melee weapons (but weaker)
  24. CHANGE #1602 - Army of Darkness gains zero melee weapon swap time
  25. CHANGE #1602 - Army of Darkness gains chainsaw damage bonus
  26. CHANGE #1627 - Rip and Tear grants Fury for non-melee kills also
  27. CHANGE #1603 - Ironman adds only +10% HP, but also bleed resistance
  28. CHANGE #1603 - TaN L2 provides -50% pain penalty, L3 removes it
  29. CHANGE #1603 - Field Medic L2+ adds small medkit/stim use time bonus
  30. CHANGE #1603 - Field Medic requires only one level of Ironman
  31. CHANGE #1627 - Furious loses fury generation on gibbing
  32. CHANGE #1627 - Furious grants damage bonus when using Adrenaline
  33. CHANGE #1627 - Marine Skilled increases Tenacity heal by 10%/lvl
  34. CHANGE #1628 - Son of a Gun adds pistol only range bonuses
  35. CHANGE #1603 - Assassinate uses charges mechanic
  36. CHANGE #1603 - Assassinate always hits, +50/100 crit chance at L1/L2
  37. CHANGE #1603 - Scout Skilled L1 and L3 increase Energy by 10
  38. CHANGE #1603 - Swashbuckler bonus now degrades instead of removed
  39. CHANGE #1603 - Eagle Eye L3 halves enemy cover
  40. CHANGE #1603 - Whizkid and Ghost require Hacking L1 instead of EE L1
  41. CHANGE #1603 - Gunrunner requires Son of a Gun L1 instead of EE L1
  42. CHANGE #1603 - Gunrunner works with melee
  43. CHANGE #1603 - Fireangel sets things on fire since L1
  44. CHANGE #1587 - Fireangel L2/L3 grants +50%/+100% to ALL Burning
  45. CHANGE #1587 - Toxicologist L2 - smoke nades, L3 +50% ALL toxin procs
  46. CHANGE #1637 - Grenadier L1/L2 - +25%/+50% nade damage, no gib bonus
  47. CHANGE #1627 - trait descriptions cleanup
  48. CHANGE #1603 - 7.62 sniper damage 24 -> 25
  49. CHANGE #1603 - CRI rail rifle comes with a scope
  50. CHANGE #1631 - several minor relics grant status effect buffs
  51. CHANGE #1631 - minor fire/ice relics -100% resist instead of -damage
  52. CHANGE #1633 - bleeding now prevents regeneration
  53. CHANGE #1633 - Burning damage cauterizes Bleeding
  54. CHANGE #1633 - frag grenades cause bleeding
  55. CHANGE #1587 - fire fiends have cold vulnerability
  56. CHANGE #1587 - ice fiends, cryoberi and cryoreavers- fire vulnerab.
  57. CHANGE #1587 - bots now have only 50% fire resistance
  58. CHANGE #1630 - semi-mechanicals can be harmed with emp damage (50%)
  59. CHANGE #1630 - boss stage 1 and 2 is semi-mechanical
  60. CHANGE #1587 - resistances are displayed uncapped
  61. CHANGE #1587 - emp and toxin resistances displayed on bots and bio
  62. CHANGE #1587 - slash/impact/pierce resistances (with display)
  63. CHANGE #1633 - Warlock aura no longer grants +50% bleed resistance
  64. CHANGE #1633 - Warlocks no longer have bleed resistance (Archs 50%)
  65. CHANGE #1625 - removed Finisher weapon perk, added Ambush perk
  66. CHANGE #1642 - improved Anomaly, Rift and Military Barracks rewards
  67. CHANGE #1643 - Europa Ruins/Shadow Halls have a guaranteed box count
  68. CHANGE #1643 - on N!+ Frozen Temple also opens after 125% kills
  69. CHANGE #1578 - new small Cathedral secret added
  70. FIX    #1611 - Acid status shows damage amount
  71. FIX    #1636 - grenades can now crit and use other character buffs
  72. FIX    #1636 - fixed chainfire weapons that didn't stop when dead
  73. FIX    #1602 - Sharpshooter didn't increase auto/semi max range
  74. FIX    #1587 - fixed some edge cases with wrong damage value display
  75. FIX    #1587 - Firecrown properly awards experience on kills
  76. FIX    #1617 - CalSec shutdown will properly disable Rift enemies
  77. FIX    #1618 - Journal entries will not archive entering minilevels
  78. FIX    #1625 - TAINTED properly shows up in enemy view
  79. FIX    #1639 - zero-time action will always be queued next
  80. FIX    #1638 - fixed status update on zero-time weapon swaps
  81. FIX    #1611 - stage 1 of the boss properly has size 1 melee-wise
  82. FIX    #1611 - boss conversion will not misplace player visually
  83. FIX    #1641 - weapons with 100+ mag will display correctly
  84. FIX    #1644 - proper stretch of low-health overlay on widescreen
  85. FIX    #1644 - fixed low-health overlay on some systems
  86. FIX    #1619 - opt outline will no longer disappear on fullbody FX
  87. FIX    #1653 - fixed Discord activity always showing "MED" diff
  88. FIX    #1654 - fixed manufacture hint about perks for stock items