- Update v20260520:
- Fixes
- Fixed an issue where Bolgrut could get stuck under the bridge in Gravehold.
- Fixed multiple spots where enemy AI could fail to properly reach the player.
- Made improvements to how the game handles VRAM usage. This change mainly targets both high-end and low-end PC setups to help reduce stutters and improve overall stability during gameplay.
- Update v20260519:
- Fixes & Improvements
- Fixed a rare crash that could occur after completing a trial and returning to the menu.
- Fixed multiple crashes and issues related to replacing spells during a trial.
- Fixed an issue where the homing upgrade for Shredder and Scourge could cause major FPS drops, especially in Gravehold and Ashcrypt.
- Reworked how leaderboards refresh and load.
- Due to the huge number of leaderboard entries (seriously, thank you all for that), the old system was struggling to properly refresh and update data. Previously, the game loaded every leaderboard at startup, which could cause refresh issues and outdated entries.
- Leaderboards will now only load when you open a specific board. This means they may take a couple of seconds to appear, but they should now refresh more reliably and display the correct updated entries.
- The refresh button will also now refresh only the currently selected arena leaderboard instead of all boards at once.
- Added a launch option to disable shader pre-compilation.
- On some systems, shader pre-compilation appeared to cause very high VRAM usage during startup and could occasionally even result in crashes. Disabling it can reduce RAM/VRAM usage and lower memory spikes during launch, though it may cause minor stutters during gameplay.
- Minor fixes and improvements for multiple blessings.
- Balance Changes
- Splinter
- Increased fire rate
- Increased damage
- Heretic’s Maw
- Increased fire rate
- Increased damage
- Increased magazine size
- Update v20260510:
- Fixes & Adjustments
- Fixed an issue causing vertical and horizontal sensitivity values to reset, even though the correct values were still displayed in the settings menu.
- Fixed an issue in the Necropit side room where the Bloodlust power-up had incorrect collision, preventing it from being picked up.
- Fixed an issue where the Eternal Mode button would incorrectly appear available at the start, then become disabled after selecting an arena.
- Fixed multiple spots in Ashcrypt where enemies could not pathfind to the player.
- Various fixes and adjustments to multiple blessings.
- Additional minor fixes and small gameplay adjustments.