- Update 6.0.8
- I've been cooking something new for the last little while that I'll be revealing soon (those in the Discord know what I'm talking about). In the meantime though, have this:
- âš– BALANCE
- (perk) Cosmo: Critical Damage +100% → +200%, Damage -15% → -25%.
- (perk) Radar, (turret) Spyglass: Radar will now allow Spyglass to autoaim at microbes beyond the normal visible area.
- (weapon mod) Accuracy +100%, Firerate -25%: Accuracy +100% → +200%.
- (weapon mod) Accuracy +75%, Damage -15%: Accuracy +75% → +90%.
- (weapon mod) Accuracy +60%, Speed +100%: Accuracy +60% → +70%.
- (weapon mod) Critical Chance +25%, Accuracy +40%: Critical Chance +25% → +50%, Accuracy +40% → -50%, 20 → 30.
- (weapon mod) Critical Chance +50%, Knockback -100%: Critical Chance +50% → +40%, 35 → 25.
- (weapon mod) Critical Chance +75%, Firerate -25%: Critical Chance +75% → +100%, Firerate -25% → -40%.
- (weapon mod) Homing +50%, Size -30%: Size -30% → -25%, 25 → 20.
- (weapon mod) Homing +75%, Damage -15%: 30 → 25.
- (weapon mod) Homing +100%, Firerate -20%: 35 → 30.
- (weapon mod) Damage +50%, Range -25%: Damage +50% → +60%.
- (weapon mod) Range +100%, Damage -25%: 30 → 25.
- (weapon mod) Critical Chance +30%, Speed -30%: 30 → 25.
- (weapon mod) Sticky: 30 → 35.
- 🔄 CHANGES
- Hovering over the filter buttons at the top for weapon traits now says what it's called (ex. hovering over the one for Explosive).
- The "feeling sick?" intro popup won't appear if you've already disabled Music Visualizer and Screenshake in SETTINGS.
- The warning text that shows when you're about to reroll while at low Biomass will no longer appear if you don't have rerolls, or past wave 30.
- For burst-fire weapons, a shot will now only count as a "miss" if all projectiles within the burst didn't hit a microbe.
- Menu background patterns now have some extra effects applied to them (if "high quality" is on in SETTINGS).
- 🔨 FIXES
- (perk) Seismograph: The "MOD SPEED IGNORED" popup now says SIZE instead when this perk is equipped.
- (weapon mod) Projectiles +100%, Range -35%: Was only reducing Range by 30%.
- (turret mod) +100% Range on weapons with Bounce: The Turret Trial & Daily Modifier "Bounce" now properly interacts.
- (turret) Chrono: Cosmetic previews will now properly align with the turret.
- (mode) Shmup: A handful of microbes that were supposed to move side to side after reaching a certain distance from the bottom, now do so.