- Update v1.405:
- Humble
- Fixed an issue causing T3 extractors to not show all ores to extract for clients
- Fixed an issue with gamepad buttons being triggered multiple time when rebinding controls
- Fixed an issue with Humble procedural wrecks not loading properly
- Added a collider to constructable servers
- Environment fixes for Humble and Prime
- Update v1.404:
- New decorations
- Added a new interior stair module (Unlock it at a given terraformation index)
- Added 25 new furnitures. Explore procedural wrecks behind portals, deconstruct objects to get their recipes.
- Added 5 posters and 6 effigies that you can find and collect in those wrecks
- All furnitures can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)
- Reworked wrecks
- Reworked procedural wrecks to be more fun to explore
- Added big 6 rooms to avoid the maze feeling
- Only one floor and one set of stairs maximum will be present in any wreck
- Reduce the size of the bigger wrecks
- Wreck are now classified in 3 difficulty (previously 5)
- Increase loot quantity in wrecks
- Game design
- Increase range of optimizers
- New button on beacons to enable/disable all of them
- Biolab now have arrows that indicates the front when building
- Top of big habitat modules are now flat
- Prime : Completly remove damage zone from the lush desert
- Cake can now be placed like effigies
- Improved Drill 4 unit generation visibility
- When building, big habitats modules are displayed further to ease the construction
- Humble DLC
- Added two new biomes(near the beach, still work in progress)
- Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
- Added a new creature and a new butterfly (find it in the purple beach biome)
- Added new lore texts on 7 robots
- UI
- Improved UI of logistics
- Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
- When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
- When ui filter chip is equipped, a new filter toggle box appears on the construction menu
- Ore extractors now shows all minables ores even if there is no energy
- For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
- You can now click on a pinned recipe directly to remove it
- Improves pinned chips UI
- Buttons on machines are now animated when pressed
- Prevent falling through the floor when building floors tiles
- Rotation of the object is conserved when chaining constructions
- Added a map marker for players on map
- Added a copy / paste color options on color UI
- Keep the UI displayed when using a vehicle passenger sit
- Ending the game does not lock the cursor anymore
- Technical
- Updated engine to Unity 6
- GPU resident drawer enabled. It's a new feature of our engine that should improve performances
- Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
- Added a new shader on Prime rocks to allows seamless color transitions
- Improved Prime rocks collisions
- Fixed multiple potential memory leaks
- Make multiple changes to avoid reported computer crashes
- Added missing LOD in AmphibiansFarm, optimizer t2 and biolab
- Update v1.317:
- Humble
- Environment fixes and improvements
- Fixed issues with larvae spawning
- Fixes on drones update to try to avoid getting items in inventories where they are not supposed to be
- Update v1.316:
- Fixed an issue preventing larvaes to spawn in rare cases
- Fixed issues with foundations colliders not properly activated when approaching them
- Various polish with Humble environment
- Small performances improvements
- Update v1.315:
- Fixed an issue with some unminable ores
- Fixed multiple terrains and collisions issues
- Update v1.314:
- Added 23 new "Starform Crates" Similar to golden crates, containing a high quality flower seeds and a newly added Starform effigy
- Added a new big crashed ship A smuggler ship, located on the top of the ice maze
- Completly removed the damage of the big fog areas
- Fixed a lot of collisions and textures problems
- Added a new hidden bunker Located in the ice mountain
- Some parts of the undergrounds opens sooner
- Improved asteroids impacts handling
- Added more cosmic quartz in the world
- Added more zeolite and obsidian in the world
- Added 2 energy fuses in the ship (near the giant quartz) end loot
- Fixed localization issues
- Update v1.307:
- Fixed an issue causing the game to crash if an animal spawn is blocked
- Update v1.311:
- Fixed multiplayer issue causing un-equipable equipment for some players
- Added a bit more ice near the ice cave
- Added some water bottles in the starting pod container
- Fixed an issue preventing clients to join a game with an opened portal in it
- Fixed issues with animals spawning on the wrong terrain