- Update v1.0.28.4665:
- CHANGES & ADDITIONS
- Added a new "Dante" AI Persona.
- Removed the Challenges and gave their rewards to all players.
- Unlocked Boudicca, Poe, and Lucy avatars for all players
- Unlocked Celtic player symbols and decorations for all players
- Added food consumption on armies.
- Army Food Consumption is taken from cities based on their size
- Nomads and Mounted Nomads do not consume food
- Scouts upgraded from neolithic tribes do not consume food
- Reduced the additional food consumption for large population cities
- Added a Stability bonus for all unit stationed on a City.
- Changed the Congress of Humankind maximum ideological effect of "Homeland" to +100% War Support gains on City occupation (instead of +100% War Score).
- Changed the Congress of Humankind first ideological effect of "World" to +15 War Support required for Formal War (instead of +10).
- FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)
- Fixed an issue were an incorrect Grievance was triggered on Allies when asking for an enemy Surrender.
- Fixed an issue were the AI accepting a Surrender made the winning side appear as surrendered as well.
- OTHER FIXES
- Fixed an issue were "Unknown" food consumption were displayed on Occupied Cities.
- Fixed an issue were the "Paid Wages" bonus from "Army Wages" civic was not calculated correctly.
- Fixed an issue were the "Fog" tiles didn't apply the Combat Strength bonus in all cases.
- Fixed an issue were there was no penalty when the losing side of a War had no City left.
- Fixed an issue were the AI didn't accept a Surrender request if the player's War Support reached zero.
- Fixed an issue were an incorrect pop-up notification was triggered when continuing a War you were winning.
- Fixed an issue were declaring war against a Liege as a Vassal didn't declare war against the other vassals.
- Fixed an issue were the Avatar customization buttons were locked after closing the menu without saving.