1. Version 1.0.8 - Hotfix
  2.  
  3. General
  4. Made some tweaks to the camera in the Campaign overworld map.
  5. Increased the camera pan speed.
  6.  
  7.  
  8. UI
  9. The tower you currently have selected to build will now flash in the build bar at the bottom of your screen.
  10. Made the grid just slightly more visible.
  11.  
  12.  
  13. Audio
  14. Adjusted volume on Network towers and fixed their attenuation.
  15.  
  16.  
  17. Fixes
  18. Fixed an issue where Axons would stay cloaked for the duration of the EMP applied to them.
  19. Fixed an issue where loading a checkpoint in a solo co-op game would reset the game options.
  20. Fixed an issue with the Vex near Exit Tech that would cause it to reset on loading checkpoints.
  21. Fixed an issue where Axon Factory and Plasmathrower Damage-over-time fields were not being properly cleared due to an interaction with Purger.
  22. Fixed an issue with Reverser reversing again when updating the path after being lifted by Lifter.
  23. Fixed an issue where some achievements were not retroactively checking their conditions for completion.
  24. Fixed an issue with the "Non-optional" achievement not visually tracking progress properly in the achievements menu.
  25. Fixed an issue in the Map Editor where Traps and Mines could break the path upon loading the map.
  26. Fixed an issue where Purger would break Nanite Nest's functionality.
  27. Fixed an issue where Command Link wasn't applying its range bonus to Electron Launcher.
  28. Fixed an issue where Command Link U1 would count unconnected towers when applying its range buff.
  29. Fixed an issue with the Pulseray U1 calculation, resulting in an erroneous attack speed cap.
  30. Fixed an issue where Arc Reactor wasn't applying the bounce range increase from its global upgrade.
  31. Fixed an issue where Blockers were still counting towards Orbital Cannon's global upgrade.
  32. Fixed the Meta Tech "Conservative" not working at all.
  33. Fixed an issue where you could not place down Blockers if your Credits were below 0(shouldn't happen in the first place).
  34. Fixed the Radiation Cloud Tech missing an icon.
  35. Fixed an error when Axons are destroyed.
  36. Fixed an error when placing down Axon Factory on an invalid node.
  37.