- Turbo Kid Patch v.1.0.117279
- Hey hey HEY! We're back with another update, kids! 🔥
- Turbo Kid will be part of a few digital festivals soon, we'll have news for you. Until then, be sure to leave a review and tell your besties and favorite creators about the game, it helps a ton! ðŸ™
- Without further ado, let's dive right into today's patch notes. Keep the bug reports and suggestions coming!
- Improvements
- Added a restart button to the Arena and Bike Tricks mini games.
- Multiple tweaks and improvements to most of the boss fights.
- New animation for the energy bar when getting an upgrade.
- Improved texts in the menus.
- Added a Discord button to the main menu. (Join us! https://turbokid.gg/discord )
- Improved the auto-rotation on the bike so it's harder to fall when not using any tilts.
- Added Naomi on the west side of the to give you the zone intro if you arrive by the
- When the player runs out of , the weapon is now automatically switched to the basic gun.
- Tweaked the way scraps are displayed in the HUD: added scrap no longer decreases as the bank increases to help players better understand how much scrap is collected.
- Updated localization for keyboard inputs.
- Made the keyboard key instructions in the tutorial clearer.
- Delayed the minimap appearing at the start of the game to improve the intro.
- You can now save after completing a but before getting the reward.
- Fixes
- The now only shoots from the top instead of glitch out when the visual controller is disabled.
- Adjusted the arm position.
- Stopped the projectile from bouncing if the last hit destroys the target.
- Fixed players being able to switch tabs even when a popup was displayed in the settings menu.
- Tweaked some steel beams that were too difficult to grab.
- Improved the performance on the scraps system.
- Fixed an issue that stopped players going down ladder if they were partially on it and partially on solid ground.
- The was sometimes leaving the light on when destroyed.
- Instructions for new weapons were displaying keyboard instructions instead of controller instructions when needed.
- Fixed an issue where would disappear after if the player moved far enough for them to be off-screen.
- Added a missing to the map in the
- Shooting while emoting was sometimes causing the animation transition to get stuck for a few seconds. Can y'all stop finding weird ways to break the game pls?? (but if you do anyways let us know)
- Fixed some weirdness when trying to do tricks while both wheels were still on the floor.
- Fixed an issue where bosses starting cutscenes would be skipped if the player died once during the current session.
- Changed "Issac" to "Isaac". Our bad, dude.
- Pressing back in the assist menu would sometimes close the whole menu.
- would sometimes keep prompting you with "Y" when you finished his quest.
- The objective was being completed too soon.
- Removed the random "Daddy!" dialog bubble that came out of nowhere in a cutscene.
- Updated the German translation of "Cartridge". Thank you to those who reported this!
- would sometimes trigger the intro cutscene even if the player has already been there.
- The cutscene where would sometimes trigger even if the player was already past that point.
- There we go! Hope you've been enjoying Turbo Kid and keep the feedback and love coming! Have a great week-end. 🤘