1. Update v20261026:
  2. ⚔️ WHAT’S NEW
  3.  
  4. 👑 AZAELITH – NEW MISSIONS
  5. Azaelith has more work for you: 3 new missions, with Hailstorm and Rift as rewards. Some of them test how well you can use Rift, and one asks you to keep a kill streak going without taking a hit.
  6.  
  7. ❄️ NEW WEAPON – HAILSTORM
  8.  
  9. Hailstorm is a frost staff. Every swing fires a burst of ice shards that freeze enemies in place. Its two mastery upgrades let you build around it:
  10.  
  11. Frost Crown – Shard hits charge up crystals around the staff. When it’s fully charged, your next swing sends out shards that pierce without limit and burst into frost at every enemy they pass through.
  12.  
  13. Shatter Lance – That same swing also hurls a piercing ice lance that deals double damage to frozen enemies.
  14.  
  15. 🌀 NEW SPELL – RIFT
  16.  
  17. Open a rift where you aim, and it pulls nearby enemies toward its center for a few seconds. Bunch the horde up, then unload on it. It pairs well with any AoE weapon or spell.
  18.  
  19. Both come with their own in-run cards.
  20.  
  21. 🎃 HALLOWEEN IS BACK 🎃
  22.  
  23.  
  24.  
  25. Just in time for Scream Fest, Halloween is back: tormented enemies wear pumpkin heads again. If you’d rather keep Hell pumpkin-free, you can turn it off with the Halloween setting.
  26.  
  27.  
  28. 🛠️ FIXES
  29.  
  30. 💾 Your saves are safer now
  31.  
  32.  
  33. Some of you told us about corrupted saves that crashed the game on launch, and trial results that vanished after a crash. Losing progress is the worst, and we’re really sorry to everyone it happened to. We’ve rebuilt how saving works:
  34.  
  35. A crash or power cut in the middle of a save can no longer break your save file.
  36.  
  37. The game now keeps backups of your save. If something does go wrong, it quietly restores the last good one.
  38.  
  39. If the game closes before you get back to the menu after a trial, your results are still kept.
  40.  
  41. A small icon in the top-right corner shows when the game is saving, so you know when it’s safe to quit.
  42.  
  43. 🔫 The ammo bug is (finally) squashed
  44. This one has been haunting us for a while. Splinter and Scorchjaw could lose usable ammo during a trial. Last time we could only make it happen less often, but this time we tracked down the real cause and fixed it. Thanks to everyone who kept reporting it, your reports are what helped us find it! If it ever shows up again, please let us know.
  45.  
  46. 🃏 Missing cards are back
  47. The weapon cards for Shellshock, Leash and Impaler had gone missing from the card pool. They’ll show up in your trials again.
  48.  
  49. 🧯 Fewer crashes
  50. Fixed a few crashes that could happen with enemy AI and while loading into a new map.
  51.  
  52. Fixed a crash in the equipment menu that some older save files could cause.
  53.  
  54. Texture streaming now keeps within your graphics card’s memory, which should especially help players on lower-end GPUs.
  55.  
  56. 🚀 PERFORMANCE
  57. We gave some of the heaviest effects a diet, including several spell and ice VFX. Big fights should run smoother now, with fewer frame drops when the screen fills up.
  58.  
  59. Update v20260806:
  60. ⚔️ WHAT'S NEW
  61.  
  62.  
  63. 👑 NEW LORD OF HELL – AZAELITH
  64.  
  65. Your slaughter has drawn another set of eyes. Azaelith has taken notice of you. He arrives with his first 2 missions and 2 rewards to claim with more still to come.
  66.  
  67. 🔮 NEW WEAPON – LEASH
  68.  
  69.  
  70. Leash is a magic staff that tethers to multiple enemies at once, damaging all of them at the same time. Its upgrades let you cast your spells more often, making it an excellent AoE tool for tearing through hordes fast. It is not as strong against single targets, so bring a second weapon that can handle bosses.
  71.  
  72. 💀 NEW PERK – REVIVAL
  73. Unlock Revival and you'll get a second chance every trial.
  74. It also stacks with its blessing version, so there is room to build around it.
  75.  
  76. 🏆 NEW ACHIEVEMENT
  77. A new achievement has been added for fully upgrading Leash.
  78.  
  79. ⚙️ CHANGES
  80.  
  81.  
  82. 💥 OFFENSIVE SPELLS
  83. We noticed that on higher difficulties especially, offensive spells were falling short compared to defensive ones. So we've increased the overall damage of most offensive spells.
  84.  
  85. Zephyr — Base damage increased
  86.  
  87. Hex — Base damage increased
  88.  
  89. Cinderheart — Base damage increased
  90.  
  91. Watcher — Base damage increased
  92.  
  93. Stormheart — Base damage increased
  94.  
  95. Bloodspire — Base damage increased
  96.  
  97. 🔫 WEAPONS
  98. Shellshock — Base damage reduced
  99.  
  100. 🛠️ FIXES
  101.  
  102.  
  103. Fixed multiple bugs regarding blessings.
  104.  
  105. Fixed multiple minor bugs related to AI decision making and pathfinding.
  106.  
  107. Improved an issue where Splinter and Scorchjaw could have their maximum ammo
  108. reduced during a trial.
  109.  
  110. We can't fully confirm the ammo issue is resolved yet, so if you run into it, please let us know.
  111.  
  112. 🚀 PERFORMANCE
  113. Multiple performance improvements related to enemies, textures, and VFX. These mostly improve stability rather than raw framerate, so you should notice fewer spikes and smoother moments during heavy fights.